Reading this, I can say with 100% certainty that you have not played the game yet. Leia is a Diplomat/Ambassador who picks up the Force Sensitive universal spec and then Commander/Figurehead as her third spec. Luke is an Explorer/Trader who picks up the Force Sensitive Spec, then Ace/Pilot spec...
I’m really curious after reading your posts. Your type of game is the absolute least favorite type of play that I enjoy but I understand that some folks dig this. My question is this...you seem to put little value on character motivations/backstory/goals or any kind of RP driver beyond “beat...
I give a +1d6 Damage to attack’s from flanking (because it’s always fun to roll more dice) but I also count an attacker circling an enemy and entering the rear square as leaving threat range, prompting an opportunity attack.
Take a break from D&D and buy the Degenesis Rebirth Core Set. Comes with two books, Primal Punk (setting and lore) and KatharSys (game mechanics). Best post-apocalyptic RPG out, beautiful production. RPG developed by Marvel Comics artist Marko Djurdjevic. The books are beautiful, the depth of...
You could always do legacy weapons that you have to improve by questing for rare or lost materials. They’d improve as the characters advanced through the tiers.
Well, it’s seems obvious that most people like playing humans so I’m not mentioning that. My favorite race other than human that I’ve played frequently are the monster races of hobgoblin and goblins. Along with the added challenge for RP, I really love the depth and flavor of hobgoblin culture...
Which is what any other cleric could do except do better because they’re ability doesn’t compete with their spell. Spiritual Weapon doesn’t do anything for a War Cleric.
I believe he meant it is not useful after level 3 because clerics get the level 2 spell Spiritual Weapon. If you cast Spiritual Weapon in battle, that eats up your bonus action attack with an attack that is in most cases stronger than the War Priest’s Blessing bonus action attack.
I agree 100%...
I don’t just grant Inspiration if the player is role playing their trait. That’s expected. I grant Inspiration when the player is roleplaying their trait even to their detriment or party’s detriment. When they don’t compromise on their traits. That’s when they get the Inspiration.