Looks good. Though in FEAR 2 the Powered Armors have shields of some kind. Perhaps that might be a variant?
You might look into FEAR: Extraction Point and FEAR: Perseus Mandate for stuff to stat too. They technically aren't canon, but that doesn't matter for Coreline.
Hmm... I haven't considered the role of the Alliance to Restore the Republic would fill in the Coreline GFFA, The Legacy-era Empire is actually a member of Galactic Federation of Free Alliances in Coreline, so the Rebels presumably wouldn't fight them? There are a number of other Imperial...
That would be redundant I think. The point isn't to make a new variant of a siege tank. I'm imagining a cheaper, more mobile alternative to the siege tank, with Koprulu Sector materials and possibly a railgun as the main weapon.
I think just using the warp sled from the Danube-class runabout would be simpler than having an entire custom shuttle for warp travel. It's already meant to be modular.
I don't think the GM is advanced enough to serve as a template for a Starfleet mobile suit. Really, it's a flawed mobile suit whose only advantage, by the end of the war, is that the Federation had enough industrial capacity to produce enough of them to overwhelm the Zeon forces. If a group had...
I've thought of using a modified version of Fourth Edition as the rules for a fighting game-inspired campaign set in the Coreline setting. I think that the At-Will/Encounter/Daily system could work well to represent a fighting game with special moves and the like.
Funnily enough the Lectatio Divinatus, the holy book of the Imperial Cult, was written by the Traitor Primarch Lorgar, who would end of rebelling due to his Father's stance on religion.
I find it weird that the Divine Protection and Right Hand of God work only for Catholics and not for say...