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Recent content by tx7321

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    Can you go home again?

    Reynard, the only way your going to find out is try it out. Do you still have your 1E PH, DMG and MM? If not you can pick them up on e-bay for a song (or download OSRIC for free). I'd start by just reading the PH...the races and character descriptions. If this starts to bring back the juices...
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    Can you go home again?

    Q: "The mystery ,and excitement can only be had from a new game system, I fear. Not knowing what you are doing, and trying stuff because it 'should' work, was the best fun of my early D&D games." Thats a problem for any game though. I remember when we figured out the best strategies for Risk...
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    Can you go home again?

    To get the AD&D or OD&D experiance, your going to have to play AD&D or OD&D. Those games have a feel to them created by the intersection of their rules (as they play out) and their text and artwork. Those 3 components define that experiance. I disagree a bit with Foster when he says you can't...
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    Cool encounters!

    This was the result of a playtest for a DF competition (to design an encounter for one of the Monsters of Myth monsters) a grizzly end! :D http://www.dragonsfoot.org/forums/viewtopic.php?t=22428 If you have a cool Old School encounter like this described please post it.
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    Game vs. Story

    the players interacting freely with the DM's world create the "story". If the players choose to follow the logical progression of the DMs or module writers plot is up to them.
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    Contest to win Monsters of Myth Book at DF

    http://www.dragonsfoot.org/forums/viewtopic.php?p=403452#403452 If you don't have this book yet you should enter this contest at DF. The Monsters of Myth uses the OSRIC system, and is based on the original MM in its layout and style. All the monsters are original and about half of them are...
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    TSR Q&A with Gary Gygax

    Dear Gary, Do you recall how you had intended the assassination to work for an assassin? Did you intend the rules to say that the assassin always hits (as long as surprise is won), and that normal damage is taken even if the assassination attempt fails? Or did you mean to say the assassin...
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    Weapons doing greater damage to Large Sized Creatures...why?

    There are 3 reasons this is done: 1. for game interest (which improves the fun of the game), 2. Logically: bigger weapons do greater damage in general then smaller. Against larger opponents they even have a larger advantage (relative to smaller weapons) this is esp. true with edged and pointed...
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    Weapons doing greater damage to Large Sized Creatures...why?

    Foster: "a footman's flail's large striking surface inflicts damage over a wider area, thus (perhaps?) making it more effective against a large opponent (such as a horse) than a weapon which concentrates its impact on a smaller area. Or something like that..." Besides the sling I don't know of...
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    Weapons doing greater damage to Large Sized Creatures...why?

    Nothing official, but I think it had to do with creating a more interesting and complex combat system. It creates alot of interest for the player (taking this weapon for med. and small and that for large monsters etc. and balancing it vs. weapon speed vs NPCs and also if you can use a shield...
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    Monsters and Magic Item sources for 1E

    Does anyone have an exhaustive list of books devoted to 1E (compatable) monster and or magic items (only)? I'm interested in either hard or soft cover publications (but not magazines like Dragon). If you know of European 1E monsters or magic item books I'm interested in those as well.
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    I love 1e...but I have a question about the ranger.

    Rangers in 1E were indeed most likely based soley on Aragorn and the rangers of the Tolkein books. They were not just wilderness warriors, they were often loners, spies, scouts and the like. Lets also not forget they were good (like a paladin) and purposeful (to protect civilization and...
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    No Second Edition Love?

    Hussar: "1 person's general description, bugs me a bit since I've always tried to get my player's actively involved in driving the campaign. I feel that my player's have likely been spoonfed campaigns in the past where the DM had entire control of his own private railroad and any deviation was...
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    No Second Edition Love?

    D&D and many FRPGs are like reality because the laws of nature (for the most part) apply. If you throw an apple up in the air it will come down. All the players walk to the table with the same shared view of the reality your going to be in (a fantasy land with magic and dragons), and agree...
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    No Second Edition Love?

    In my experiance, the reason players played a multi-class PC in 1E was rarely to be "powerful" they were just in the mood to play that character type (similar to how they described some of the elves of LOTRs) somewhat similar to OD&Ds elves. Same with any race. The typical 1E player didn't...
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