• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Search results

  1. B

    Cruel Cage of Steel - Combat Advantage

    standard PHB. Ranger Daily level 19. Thanks for all the answers! B.
  2. B

    Cruel Cage of Steel - Combat Advantage

    Does this power grant CA, due to dazed/stunned condition applied by the power itself, while being executed? e.g. 1st attack: no CA, hit, opponent dazed 2nd attack with CA (same opponent) ... or do the status effects get applied at the end of the power execution? In case of CCoS, after 3...
  3. B

    Unhappy Pally - Righteous Rage + Vicious Weapon

    My suggested stats for a heavy blade dragonborn paladin are 18 13 14 8 14 12. Main stat Str. Your main damage power is Holy Strike (at-will) so you want Wis as high as possible from here on. You don't need Cha at all. Champion of Order PP makes your DC/marks much stronger than any Cha based...
  4. B

    Sunbeam

    Can you blind undead with this spell? Does the "undead part" of the spell description overlap/stack with the "any creature" part?
  5. B

    critical hits and auto-hit adjacent targets?

    Is there a difference between dealing damage to an enemy, or an enemy taking damage from you? :-) Attack Results (PHB 276): ... When you hit, you usually deal damage ... Damage (PHB 276): When you hit with an attack, you normally deal damage ... Furious Smash: Deal damage equal to your...
  6. B

    Tempest Technique

    If you read the entry for double weapons in the AV carefully it's actually clear for me that only one part has the off-hand property. "The first die given in the damage column of the table for a double weapon is for the primary (or main) end of the weapon; the second damage die is for the...
  7. B

    Dwarven Weapon Training and Superior Weapons

    idd my conclusion was right, just fumbled up the numbers. 6.5+1 for de d12.
  8. B

    Dwarven Weapon Training and Superior Weapons

    2d6 brutal 1 has an average of 7+1=8 1d12 brutal 2 has an average of 7.5+1=8.5 in line of these examples, you can assume the brutal weapons doing 1 more average damage per [W] that gets ignored when you crit.
  9. B

    Another Stealth Question (KotS spoiler)

    Shadow Stride Btw, Shadow Stride is changed in the last errata Version 4 (1/09). http://www.wizards.com/dnd/files/UpdatePH.pdf Brendan.
  10. B

    Shake It Off vs. Dazed

    During the "Actions on your turn" part of your turn: Your Actions: You get the following three actions on your turn: a standard action, a move action and a minor action. Any Order: You can take your actions in any order ... Dazed: You can take either a standard action, a move action or a...
  11. B

    Another Stealth Question (KotS spoiler)

    That only works if you have Shadow Stride (Rogue Utility 10) and this works for cover only, otherwise you need cover/concealment at all times during your movement. On the other hand, if you loose your hidden status due to an action, you still benefit from the hidden status until that action is...
  12. B

    Warlord: STR-primary, not so much...

    I assume that's a given.
  13. B

    Help me understand the paladin.

    I kinda skipped to the end of the thread, it might be mentioned but here goes ... Check out the paladin paragon paths. Specifically: Champion of Order if you're STR based. Hospitaler if you're CHA based. Now evaluate your Divine Challenge again.
  14. B

    Tank Theory

    Whatever the difference in baseline effectiveness might be. There are 2 paladin paragon paths that actually improve Divine Challenge a lot. STR paladins have Champion of Order: getting an OA that works much like the fighter's Combat Challenge melee basic attack. It doesn't help against shifting...
  15. B

    Tank Theory

    Nice thread btw. I happen to agree with dracona's remark though. 4e defenders are challenged by walking the fine line between underperforming and overperforming in their role as "tank". As a defender you can: 1. Pump your defence at the cost of offfence: this will make you a less likely...
  16. B

    Invisibility + Fighter's Mark = ??

    An errata/houserule could be: "as long as you are able to make opportunity attacks" like found in Rain of Steel/Unyielding Avalanche/etc.
  17. B

    Pallys get Platemail Feat but Fighters do not?

    Considering marking is intended to make you a juicier target rather than your allies; improving your AC actually does the opposite. Now there's a thought. On another note. Scale spec also ignores the speed penalty. A nice boon for non-dwarves.
  18. B

    Building a Rogue multiclassing into Ranger

    I'm building a rogue/shadow assassin with a touch of ranger as well. First of all: Hunter of the Wild only allows for HQ on 2 successive rounds/encounter hope you know this. I would suggest either Human or Elf and go for brutal rogue. Dex primary; Str second; Wis/Cha third (certainly Wis if...
  19. B

    Rogue's At-Will Sly Flourish, is it too good ?

    Not sure what you expect from the rogue besides hitting stuff. Dex influences to hit/damage/ac/reflex/initiative/rogue skills ... all important to the rogue. He's better off than even the wizard taking that 18 imho.
Top