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    D&D 4E 4e Monster Manual excerpt

    Seems like devils still have the whole teleport vibe going , but now only on a tactical scale , and no longer as "raspberry" to the Pc's as Teleport without error often was. Now that we have war devil stats , let's see what combat might be like using them with the pit fiends. let's see , as a...
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    RPG stats for all Dungeons of Dread minis

    warlord powers What is the most interesting to me is the dwarven warlord his powers ( which probably are warlord class powers) Drive into Peril +17 vs AC; 1d12+8 AND push 3 (no dmg, push 1 on miss). If enemy ends adj to ally (not you), that ally can make immed m atk against it. Rchg 4. Hold...
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    Another *speculation* stat block : Ice dragon

    A copy of my post on the WoTC Forums Found the info here Ancient Ice Dragon Colossal Dragon Level 25 Decathlete Boss Init +12 Speed 10 Flight 20 Senses Dragonsenses, Perception +20 Cold Resistance 50, DR 10/- AC 45 Fort 43 Ref 39 Will 41 HP/Bloodied 888/444 ATTACKS Melee 2 Claws +33 vs...
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    More pure speculation- "The math is different"

    The problem with that is not really the pure casters , but the secondary fighters like rogues clerics and monks , because the difference becomes too great between them and the full BAB classes . A difference of 5 is already big enough
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    D&D 4E 4e Classes

    warlord In one of the interviews, when talking about the barbarian, they said something about becoming a frenzied berserker or bear warrior , but still progressing as a barbarian. Maybe this means that warlord is like the frenzied berserker or bear warrior they talked about , but for fighters...
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    Value these items

    As coins are worth their weight in the respective material,and it's 50 coins to the pound, silver bars would be 50 sp per pound , or 5gp per pound. Adding adamantine to a weapon is 3000 gp , so I would price the mortar at 1000 gp (about 1/3rd the material of an adamantine greatsword)
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    "Metadesign Principles of D&D"

    75%+75%=100%, and 50%+50%=75% an overarching rule concerning diversification in character abilities, especially concerning spellcasters ( for example fighter/mage , rogue mage , fighter/cleric , enz...) Is that you want a hybrid fighter/caster for example he shouldnt be half a full fighter...
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    Wheel of Time

    I am currently reading the wheel of time , but as the series is kind of long , I am wondering if it is worth plowing trough al 9 or 10 books ? :heh: :heh: :heh: Please no spoilers .... :(
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