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  1. Kerrick

    A new skill system

    Let me preface this by saying I don't consider this to be a "serious idea" - it's more something I thought up and figured I'd toss out there for the hell of it. I've been playing Oblivion for awhile now - a couple years, IIRC. I also bought Fallout when it came out and played it bit, then got...
  2. Kerrick

    What should an epic xxx (3.5) be able to do?

    I'm hoping there are still enough grognards hanging around here to help me out with this one. I'm working on epic progressions for the base classes, from L21-40. With my revised classes, they already get a bunch of scaling/repeatable abilities, but I want to add in more generic abilities like...
  3. Kerrick

    Cure/inflict wounds spells revision

    I came up with this idea during a discussion about altering the cure wounds spells. My idea: Use the base amount + 1d8/2 levels, +1/caster level, with the standard cap (CLW at L5, CMW at L10, CSW at L15, and CCW at L20. So, with CLW, we get... L1: 1d8+1 (same as now) L3: 2d8+3 (vs. 1d8+3) L5...
  4. Kerrick

    Revised cleric (take two)

    I was thinking about the cleric last night, and what clerics actually DO as far as roles, and I finally figured it out. Clerics, on the whole, have four main roles: Avenger, Healer, Proselytizer, and Protector. With that in mind, I set about writing up some talent trees. Along the way, though, I...
  5. Kerrick

    Looking for a group in southern Oregon?

    There's a group of folks called the Rogue Valley Roleplayers who meet once a month. They're looking for gamers and DMs; the intent of the group is simply to get together, meet face-to-face, and talk to other gamers about gaming - RPGs, board games, whatever - and find other folks who are...
  6. Kerrick

    Revised druid - need some help

    So... the druid. I was never really happy with the way this one turned out - the masteries were a good idea in theory, but they didn't turn out so well in practice. The abilities were hard to create, and they ended up being pretty weak and non-useful overall. I do, however, want to keep them...
  7. Kerrick

    Altering stat-boosting magic items

    I'll keep this short and sweet, because I don't feel like writing a long post. I was thinking of changing most of the stat-boosting items so they provided a bonus to checks instead of the ability itself. For example, an amulet of health provides a +2/+4/+6 bonus to Con-based checks and saves -...
  8. Kerrick

    Skill XP system and skill caps

    This is another odd idea I came up with. It sprang from the question: "Where do NPCs get their levels?" The answer: Crafting. Well, not ALL of it is crafting, but a good portion - that's where Experts get their levels, at least. Crafting represents learning - the first time you make something...
  9. Kerrick

    RIP - The Rogue Improvement Project

    Celebrim mentioned in another thread that the rogue was "subpar", which made me look at it a little more closely. When I did Project Pheonix, I thought it was all right, so I didn't change anything, but looking at it now... yeah, it needs some oomph. For those of you unfamiliar with PP, what I...
  10. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    For those of you just joining our program, we're discussing the Project Phoenix fighter (and other classes), which can be found here I'm not going to argue that point, because you're right. I've seen many splatbook PrCs that should really have been nothing more than a few feats or a feat chain...
  11. Kerrick

    Fixing force spells

    Tequila Sunrise's thread gave me an idea on how to deal with force spells. Okay, it's mostly been done before - 4E, and TS to some degree - but I have some different ideas. Basically, ALL force effects have hit points. Bigby's interposing hand has hit points and AC (though none of the others...
  12. Kerrick

    A new take on cleric domains

    Awhile back, I was thinking about what to do with the cleric. For some reason, I thought about what Pathfinder had done with domains; I did something similar with my revised wizard and it worked out well. The problem with the PF cleric, though, is that they gain ALL the abilities from ALL the...
  13. Kerrick

    Perform skills = Languages?

    I was reading the Pathfinder thread in GD, and the forked thread about Perform skills, and I had an idea: maybe we could make Perform skills like language skills. With some modifications, of course, but the basic idea is that you don't really need any measure of proficiency in a perform skill...
  14. Kerrick

    Rebalancing exotic weapons

    Someone on the Brilliant Gameology boards had a really cool idea - add requirements for exotic weapons and ditch the EWP feat. I think we can all agree the feat is nigh unto worthless, and making all exotic weapons martial, but with prereqs, means that using weapon groups is much more balanced -...
  15. Kerrick

    Monk flurry = TWF?

    In 3E, the monk's flurry of blows was specifically called out as being two-weapon fighting: and The verbiage was changed in 3.5 to be a lot more vague: This would seem to indicate that a flurry of blows is a special action whereby the monk can attack freely with either or both hands at a -2...
  16. Kerrick

    Leveling: Too fast, too slow, or just right?

    I'm thinking about including level advancement tables for Project Phoenix, my 3.5 revision, and I wanted to get people's opinions on the levelling speed. In our current campaign, after 4 sessions, we're halfway to L3 already. I've heard many comments over the years that PCs kind of zip through...
  17. Kerrick

    SLAs and integrated spellcasting`

    I was thinking about monsters with both SLAs and integrated spellcasting (i.e., they can cast spells as an x level whatever) the other day, and I came to a decision: you can have one or the other, but not both. The reason? Well, there are a couple. First and foremost, they're the same thing...
  18. Kerrick

    A list of useful resources

    I thought it might be handy to have a list of 3.5 revisionist resources. These are either other folks' 3.5 revisions, or resources that delve into the mechanics, enabling you to better understand and modify things to your taste. If you know of more, let me know and I'll add them to the list...
  19. Kerrick

    Kerrick's revised epic monsters

    Here are the first couple revised epic monsters. I've made numerous changes based on both UK's rules and my own, but these are still 3.5 stats. I'll explain the changes below. AC: This uses the AC rules from v5 - natural armor, and deflection = Cha bonus for outsiders and undead. Since the SRD...
  20. Kerrick

    New Encumbrace Rule

    Ever wondered exactly how many coins you could stuff into that belt pouch, or how much a portable hole really holds? Wonder no longer! I've come up with an elegant system for determining capacity based on the container's size and strength. I've been playing Oblivion for about a year and a half...
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