• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Search results

  1. C

    Buying houses in cities

    All numbers are approximate: If buying a house takes 25% of earnings for 20 years, the house costs five years worth of annual earnings. If the players wish to live with the artisans, the going price should be five years of artisan wages. According to the DMG, an artisan would earn about 1000...
  2. C

    How bad does the bard suck?

    In a historical campaign, the bard class could be used not only for entertainers but also politicians, priests, teachers, historians, military officers, lawyers, rebel/cult leaders--lots of professions could easily be represented by low-level bards, and bards could be quite successful in many...
  3. C

    Stat yourself... Off topic?? dunno.

    Cavebear Expert 2/Monk 1 (lots of judo, karate, kendo, and ice hockey) STR 12 INT 14 (used to think it was 18 until I asked myself "what intelligent action have you taken recently") WIS 12 (more stubborn than average) DEX 5 (major injuries to both shoulders, both knees, both ankles, and my right...
  4. C

    Tome of Battle Monk class?

    Maybe you could try a fighter variant that trades all the armour proficiencies for the monk's unarmoured armour class bonuses. The fighter could then spend his feats on improving his unarmed abilities or learning combos, styles and stances imported from elsewhere. He could even use weapons...
  5. C

    A radicial change: removing Divine casters and others

    I like the idea of a Magical Aptitude feat required by all spellcasters. I'd go even further and have a Magical Aptitude attribute upon which spellcasting is based--and only those with the feat generate the attribute. Might make magicusers a little more exotic. I'd also make priests bards...
  6. C

    lethal combat

    The concept has merit. I postulated a revised hit point system where a character's old hit points are calculated as before, but converted to new hit points (the ones used during the adventure) by taking the square root and multiplying by five*. While not as extreme as the system you are...
Top