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  1. Foxman

    Landscape Character Sheets: P.E.A.C.H.

    LunarVixen Hijacking here... It's been a couple of years now.. and I would love to hear how things are going.. Ever since we started using the Character Builder and just modifying the character sheet in it to suit how we wanted it.. we haven't used my character sheets as much I would like.. but...
  2. Foxman

    Keep on Shadowfell - 3 players

    Throw in an animal companion. This gives extra "actions" and an extra flanker to the party... Use the rules from MP from the ranger to make the creature.
  3. Foxman

    layoffs?

    I just want to say thank you for all the hard work to those who were laid and my best wishes this christmas season. Sadly I can't think of anything else to add that isnt pretty much a me-too of an above post...
  4. Foxman

    D&D 4E 4e Lite - a rules-lite fast play version of 4e

    Thank you - glad to help out ;) This works. A couple of cavets however. 1) Dice numbers. On a d8 the average is 4.5. You are rounding up to 5. Which is works, but on the other hand the "standard" rounding rule for D&D is to round fractions down. If you were to do so it might make it easier...
  5. Foxman

    D&D 4E 4e Lite: Cavern of Frostwynd

    Against equal level enemies it should work fine - but if you start adding monsters above or below the party level, or using elites/Solos (or even some brutes) the max/2x max gets a bit swingy...
  6. Foxman

    D&D 4E 4e Lite - a rules-lite fast play version of 4e

    * All damage is averaged out for both PCs and monsters. Each die averages to the following: 1d4=3, 1d6=4, 1d8=5, 1d10=6 1d12=7. You do not roll dice for damage. * All crits double damage. - I think this works out better than max/2x max on crit. Though I think it would still be better as...
  7. Foxman

    Unarmed Rogue AV & MP (Look its a monk!)

    Call the short sword a ninjatō and now your rockin ;) Oh and for fun? Flaming Armwraps You can will your arms to burst into flame. Level: 5 Price: 1000 gp Item Slot: Arms Enhancement: +1 attack rolls and damage rolls to unarmed attacks Critical: +1d6 fire damage Power (At-Will • Fire): Free...
  8. Foxman

    Unarmed Rogue AV & MP (Look its a monk!)

    Using a magic item from the Adventures Vault and a new class power from the Martial Power book it appears we can make a psedo-monk using a rogue. For you consideration: So - using your unarmed attacks as if they were with a club, and you are treated as if you were using a Light Blade while...
  9. Foxman

    How should I pronounce Tiefling?

    Bulette - I pronounce it Landshark.
  10. Foxman

    How should I pronounce Tiefling?

    Also check out the D&D podcast Ep. 29 D&D Podcast: Episode 29 (November 2008) @ 21:05 Rabbi asks: “How do you pronounce the following words: githyanki, otyugh, Sehanine, falchion, reagent, treant, eladrin?” (Bonus words: drow, bulette) :)
  11. Foxman

    Martial power - what's with the unbreakable marks?

    I only see two fighter powers that have lasting marks that cannot be superseeded. That means no one else can mark them. There are a few that mark a target until the end of the encounter but they say they can be superseeded... Lasting Threat Fighter Attack 1 Following up your challenge with a...
  12. Foxman

    Help Please: Losing Cleric - How to Replace with Magic Items?

    Healing potions and lots of them. In my campaign the Dragonborn ranger has tons of them and she uses quickdraw to pull them out as a free action and I allow her to heal as a minor action with them. One round she used 4 potions on herself and her allies. (1 minor, 1 standard, 1 move and 1...
  13. Foxman

    Beastmasters & Mounts

    Wow. Useful. My advice to the OP - if you want to run a solo campaign and you DM is ok with it (or you're the dm and are setting up for a PC), it sounds like a cool idea!
  14. Foxman

    How should I pronounce Tiefling?

    Teefling Listen to it pronounced by WotC here: YouTube - D&D 4th Edition: Tiefling & the Gnome
  15. Foxman

    D&D 4E 4e Lite - a rules-lite fast play version of 4e

    I agree that a stripped down system would be great for these. :) I'm eyeing it for this use as well. I agree with your math. In the end adding for highcrit/magic weapons would likely throw out the system. If we really want to dig into the math however, I'm not sure about the max/2x max...
  16. Foxman

    D&D 4E 4e Lite - a rules-lite fast play version of 4e

    LOL I know well about it - here is a link to one of my articles I wrote for WotC: DDM 2008 Championship Maps heh ;) I also like the "save up the big thing to use idea as well. I think I prefer less tracking of action points myself - which is why I suggested a reset of actions points to 1...
  17. Foxman

    D&D 4E 4e Lite - a rules-lite fast play version of 4e

    Harr is correct about the critical triggered damage. Vicious weapons do d12's for the record ;) Given everything else I dont think double max damage + magic is a bad thing - keeps everything moving... I suggested the Defense because I know in my group its always like "what do you attack...
  18. Foxman

    D&D 4E 4e Lite - a rules-lite fast play version of 4e

    My suggestion (based on the above) 1. There are no extended rests or short rests. All powers and hit points are restored between encounters. All effects are removed. All unconscious characters are restored to full hit points. Action Points are reset to 1 per tier. 2. All damage is maximized...
  19. Foxman

    D&D 4E 4e Lite - a rules-lite fast play version of 4e

    I would instead suggest that it does 5 hp damage per tier (or 6 or 7). I would not apply a damage type to it.
  20. Foxman

    Charisma based feat

    The Races of War all have "recommended" classes but are not requirments. This is a good one from there:
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