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  1. [OMENRPG]Ben

    [Game Design] Rule Book Organization

    What are your thoughts regarding book organization for player actions? To clarify, in a single-book system (no separation between PHB or DMG) would you prefer a list of defined actions with their rules and terms spelled out in the Player section of the book or in the Game Master section? The...
  2. [OMENRPG]Ben

    [OMENRPG] Struggle for Dominance

    LOCATION: SECTOR 47, STATION TAUGON 183 UNIVERSAL SYSTEM DATE: 4/9/14475 Taugon 183 was originally built as a long-term survival station for reconnaissance and resupply. The thousands that lived here centuries ago swelled to accommodate the never-ending supply of wounded soldiers in the...
  3. [OMENRPG]Ben

    [OMEN RPG] Rogue's Gallery for Ben's OMEN Game

    Pre Made Characters Awowlee Sniper (Combat Oriented Focus) Level 1 Vitality: 7 Damage Reduction: 2 Shields: 7 STR: 0 RES: 2 AGI: 5 MND: 4 Attacks Sniper: 3d6 + 20 Pistol: 3d6 + 17 Dodge Wielding sniper: 3d6 +19 Wielding Pistol: 3d6 + 22 Specialties Influence -Charm: +7 -Convince: +5...
  4. [OMENRPG]Ben

    [OMENRPG] Struggle for Dominance: Ben's PBP Game OOC

    OMEN: Struggle for Dominance System: OMEN RPG playtest Players: Full GM: Ben, Lead Designer Synopsis: An aging leader, having lost the favor of the people he has so diligently controlled, looks to freelance mercenaries to put down a burgeoning rebellion. Background: On Station Taugon 183, in...
  5. [OMENRPG]Ben

    Gauging interest for OMEN pbp playtest

    Hey guys, So as some of you know, I'm the lead developer for OMEN RPG, a sci fi rpg that is very fast and flexible, but capable of heavy role play, obstacle engagement, or combat. I'm trying to see if any of the esteemed EN worlders would be willing to try a brief play by post playtest. I...
  6. [OMENRPG]Ben

    Obstacles Without Antagonists

    So I've been thinking about it, and I have a natural inclination to create obstacles for a party through some kind of antagonist. That antagonist might not be a single person, but it usually is embodied by an individual or a group of individuals, whether sentient or not. More recently in my...
  7. [OMENRPG]Ben

    Player and GM Reference Sheets

    I know that over the years D&D and similar RPGs have been successful with creating GM screens that have condensed rules and guidelines on them. Has anyone seen anything like this specifically for players? I know that that is somewhat the purpose of the character sheet, but the assumption is that...
  8. [OMENRPG]Ben

    System Modularity

    As OMENRPG has evolved, we have developed a stronger taste for system modularity. The goal has always been to encourage new players while not discouraging those with more experience, and being able to plug in or unplug various mechanical concepts seems to cater to that design goal. As we...
  9. [OMENRPG]Ben

    Free Adventures with Free Previews

    So as some of you may have noticed, I am the lead developer of OMEN RPG, and we are getting pretty close to releasing our first playable preview pdf. I come to the well-established EN World community to ask your esteemed opinions on what should be included with the free preview. We already have...
  10. [OMENRPG]Ben

    Amount of Text and Book Layout

    Over the years I've seen a fairly consistent style of presentation for most of the "major" RPG rulebooks out there: large blocks of text, a cool illustration here or there, and tables to more easily convey the crunchier bits (such as powers, classes, what have you.) As players from a new...
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