[OMENRPG] Struggle for Dominance

[OMENRPG]Ben

First Post
LOCATION: SECTOR 47, STATION TAUGON 183
UNIVERSAL SYSTEM DATE: 4/9/14475

Taugon 183 was originally built as a long-term survival station for reconnaissance and resupply. The thousands that lived here centuries ago swelled to accommodate the never-ending supply of wounded soldiers in the contested area of space that was Sector 47.

Now that the Void Wars are long over, and the fires of battle that burned so brightly are but a faint memory, the descendants of those warriors and the refugees from the conflict have developed a unique and vibrant culture. Lawlessness had persisted for nearly three centuries, small-scale conflict became expected and the average child knew nothing of hope other than the brief respite of peace.

But as the violent powermongers slowly tore each other apart, an enterprising awowlee named Molo Lowapa slowly rose to prominence. He promised peace under a unified law, and the construction of ships to allow thsoe who wished to leave the station the opportunity to do so. Under his supervision, in a short twenty years, the station became a thriving metropolis in space, even serving as a waypoint and a hub for starward travelers, mercenaries, and traders.

In the last five years, the struggles of holding an ever-growing population comfortable and safe on a station not built to house so many has weakened the strength of Lowapa's grip, and there are those who now openly defy him. The promise of peace is slowly crumbling, the continuous growth of the population strains the already tight resources, and battle for important control nodes and chokepoints has become the norm once again.

Lowapa is desperately close to marshalling his forces and declaring war on those who resist him, choking off life support supply to the areas ruled by these so called freedom fighters.

Once such man, a burshdett named Dekt, was not born on Taugon 183, nor did he have any interest in its politics. He had arrived here as a last resort, hailing from a powerful mercenary cadre, his ship was heavily damaged and many of his men terribly wounded, and the station was his only choice. Now after several years, he and his men have carved out a seat of power, and the people begin to rally behind what they hope can be a better leader.

Each of you has been hired by Lowapa to stifle this threat without causing panic. He is wise enough to know that full military action against Dekt would only weaken his position further, and that he must protect his interests conservatively.

Over the last several cycles (days), you have been contacted and offered the position for a job to kill or capture Dekt, and to meet with Molo Lowapa to discuss the details of the mission.



Now:

The deep reverberations of the bass can be heard beneath your feet as you walk through the padded halls of Molo Lowapa's spacious complex. The club that runs all-cycle long beneath his residence is used as both a focal point for his power and his influence, and even now hundreds of individuals dance and entertain themselves in the raucous environment.

Four guards flank your group, two in the front and two in the rear. Each carries a compact sub-machine gun, hanging from a one-point sling on his respective tactical vest. The cold that you are accustomed to on the majority of the station is not present here, and your warm clothing causes small beads of sweat to form along your backs and brows.

The two guards in front, both of which are human, walk forward in determined silence. Each of their boots fall together on the soft, rubber-like ground in padded unison only a meter ahead of you, their eyes locked forward toward the door at the end of the hall.

The two guards behind, one a hulking insectoid (the chuklakquiss species) and the other a reptilian creature with a small crest of horns (a turtik) both keep pace with those in front, creating a small box for your group to travel within tightly together. Despite your various experience and tribulations, you can not help but feel that you are being escorted with a great deal of security.

At the end of the hall, a small air-lock door, ornately carved and decorated out of various synthetic materials over steel, is flanked on either side by two short and slightly blue-gray awowlee, their bulbuous eyes and enormous mouths looking forward in raptor-like hunger.

As your escort stops at the end of the hall, the awowlee on the left, a compacted shotgun draped across his chest on a sling, nods for the two human guards at the front of your group to move aside. He takes a short step forward, curling one hand's fingers around the grip of the shotgun.

He spreads his wide mouth into an even wider grin, displaying his array of small and pointy teeth, the five thick tentacles at the back of his head moving independently like a human's tongue.

He says with a surprisingly deep voice for a creature barely over a meter tall, "Normally we would require the removal of your weapons, although we are sure that you would refuse such a command. In this case, your reputations precede you, and Lowapa has assured me that you are to be allowed a minute fraction of trust. To avoid bloodshed, we will allow you the comfort of your weapons, although you will be heavily escorted while in Lowapa's presence."

He pauses as he considers each of you, a small little gurgly laugh deep in his thick neck. "If you choose to do anything foolish, we will ensure that the choice is your last. Show some respect, and listen carefully to his offer. It will not be extended again."

The sound of the music is still a quiet and indistinct feeling in your gut, and the warmth of this section of the compound is making you conscious of the water being lost in perspiration.

The awowlee speaking to you types in a code [you may roll to see if you can see it] by the door on a small panel. After a moment, the door makes a loud thunk as the lock moves out of the way, and both doors swing inward with smooth silence.

The room ahead of you is conservatively decorated; transparent material similar to glass and an opaque silicate of a slight blue hue constitutes most of the furniture. A rather short (designed for awowlee) curved couch dominates the center of the room, recessed into a small depression with steps down. A large curved window overlooking the enormous club constitutes nearly the entirety of the back wall, and a rather stern-looking awowlee, relatively tall for his race, stands with his back turned to you.

Sitting in a deep, quarter-egg shaped chair in the corner is a human man, his left eye and part of his head replaced with a rather clumsy-looking cybernetic implant. He rests his somewhat soft chin on the heel of his hand, looking bored and apathetically in your direction as you enter the room.

As you step inside, the two awowlee guards from outside enter behind you, and the four guards that served as your escort remain outside. A button is pushed on the door panel, and the door seals again of its own accord. The pressurized and magnetic lock schicks in place, and you can feel your inner ears compress with pressurization. The room is entirely silent, and no sound can be heard from the club.

There is a moment of tense silence as the awowlee, whom you can only assume to be Lowapa, gazes out into the crowd. The club below continues to dance to the fast-paced electronic music, flashing lights giving strobe glimpses of the horde of nearly-naked dancers covered with glowing irradiated paint.

With a sharp, decisive sigh, the awowlee straightens his posture and the back window quickly fades to an opaque wall with various blue geometric figures slowly and somewhat hypnotically floating upon it. He turns around, his arms clenched behind his back, adorned in a traditional and professional awowlee suit, his head-tentacles covered with a tight hood.

He looks at each of you with his large gray eyes with some severity, assessing you. With a slow blink, "As you no doubt know, I am Molo Lowapa. As much as it troubles me to admit it, I am in need of some assistance." A pause as he relaxes his stance. One of his small hands reaches out in a gesture of welcome, "Please, have a seat if you wish. Some of you I have met before, others, welcome to my base of operations." He relinquishes a small, cold smile.

[What do you do?]
 

log in or register to remove this ad

Velmont

First Post
Nohome had been escorted only once like that. It was by other guards but it was to visit the same man. It hasn't been an easy task he had offered him. It took him twice much time to come up with a plan and put it into action, but one of the most disturbing faction of the station found themselves without a leader, killed by his whore. She didn't lived long after that, a sad sacrifice he had to make. After that, the faction had no cohesion and was absorbed by other groups. It gave them a little bit more power, but at least, those were giving less trouble... Nohome even suspected those group were manipulated somehow by Lowapa, but it was none of his business, so he didn't really cared.

Guard said:
"If you choose to do anything foolish, we will ensure that the choice is your last. Show some respect, and listen carefully to his offer. It will not be extended again."

Nohome looks at the guards and he considers it doesn't worth an effort to answer to this bully. He can be twice his size, he is half his talent. They are just trying to intimidate, knowing they are overmatched. Out of an habit, Nohome try to spot the code for the door (Perceive (3d6+11=21)) even without looking like doing it (Inconspicuous (3d6+9=20)). That guard seems to be less competent than the last.

As he enter Nohome looks around. Last time he had met Lowopa, it was elsewhere. If he had to invite him here, the thing must be more serious than the last. And more difficult to achieve probably as he had to ask for a group, and not him alone.

Molo Lowopa said:
He looks at each of you with his large gray eyes with some severity, assessing you. With a slow blink, "As you no doubt know, I am Molo Lowapa. As much as it troubles me to admit it, I am in need of some assistance." A pause as he relaxes his stance. One of his small hands reaches out in a gesture of welcome, "Please, have a seat if you wish. Some of you I have met before, others, welcome to my base of operations." He relinquishes a small, cold smile.

Nohome sits down. "It is a pleasure to be invited here. Before we start to talk about serious matter, can I dare to ask you for something to drink. The heat of the club made me thirsty."
 

kinem

Adventurer
Durkim listens silently to the guard's remarks, the reptilian face of the Turtik showing no signs of any strong emotion.

He does not answer Molo right away. After a long moment he says "Yes ... It would be well to water ourselves before we get down to business."
 

ghostcat

First Post
Max keeps pace with the guards and the others, strolling as if the guards don't exist. Although he is starting to sweat he is determined not to show any weakness by loosening his clothes, so tries to ignore it.

Being relatively new to the station, Max has not meet Lowopa before, or indeed any of the others. So Max pays particular attention to his surroundings and also tries to spot the code as they go in through the door.

Once inside he nods respectfully to Lowopa, sits down when invited and introduces himself. "Good day Mr Lowopa, gentlemen" he says in a soft cultered voice "my name is Dominic Maxwell but people call me Mad Max. I'm a explosives expert, along with other things. Don't worry, I never de-pressurised anything. At least not unless I intend to." At this his face assumes a wicked grin.
 

Walking Dad

First Post
Motog

Motog keeps silent and stoic. The others are talking enough and Molo Lowapa already knows each of them. If not, they wouldn't have been invited. His burshdett constitution and hard skin keep the effects of the heat more hidden than on the human. Motog just waits what the awowlee wants of him. Most likely it has something to do with the so called "Resistance".
 

[OMENRPG]Ben

First Post
[[MENTION=59043]Walking Dad[/MENTION], [MENTION=30034]ghostcat[/MENTION], [MENTION=13739]Velmont[/MENTION], [MENTION=24234]kinem[/MENTION] I've updated the post. Sorry for the delay, shouldn't happen again!]

[Nohome is able to spot the code is 19435 on the door panel fairly easily.]

[If Max wants to see the code, he will need to roll a Perceive.]

As the four of you enter the spacious and somewhat distastefully warm room, Lowapa waves his hand in dismissive nonchalance toward the cybernetically implanted human.

The human looks only briefly annoyed, but stands and walks to a small smooth metal pillar, topped with a transparent plastic cup. With a slight wave of his hand, water pours up from the bottom of the cup, filling it to the brim with perfectly clear, purified water. Such high quality water is very rare and expensive; the nature with which Lowapa's assistant so casually handles it is entirely foreign to you.

As Mad Max finishes his statement, Lowapa gives him a hard look for a brief moment as he slowly sits down on a stool opposite of the rather low couch. "Thank you for your introduction Mr. Maxwell, but I have been well educated as to your history and capabilities. In fact, each of you has been invited here today to discuss the future and the safety of this station."

He pauses for a moment as his human assistant brings four cups of water, holding two in each hand without a tray. As he moves, a small amount of water spills over the top of each of the cups. Such waste would not be permitted in normal circumstances, but is evident of Lowapa's considerable wealth and power. The human arrogantly hands a glass to each of you, and then steps aside.

"Undoubtedly you have been made aware of the continuously devolving situation. While I have maintained control for nearly twenty years, the people who I provide stability and life to remain dissatisfied, even enraged. Yet they are ignorant to the difficulties of managing such an intricate game of balance, so it is not their fault."

He stands and begins to pace the room, looking at each of you.

"My reputation has always been one of professionalism, utility, discipline. But I do not maintain control simply for my own gain or for personal delusions of power, instead I wish only to protect the only home I've ever known. I feel that the people of this station, whether born here or brought upon the currents of the black, are kin to me, even my very own children. And when one of my children misbehaves..." A look of cold malice creeps upon his wrinkled and aging features, "...they must be disciplined."

He paces back across the room, and with a small click of a panel, brings up a very detailed map of the entire station on the curved back wall previously a window only moments before. He turns his back to you, approaching it with a slow and measured cadence.

"While I have the utmost respect for those who work in the outlying districts, struggling to survive, constantly concerned for the safety of their neighbors and their families, they easily forget that they survive only at the whim of this central district. Yet a burshdett by the name of Dekt, a former mercenary according to my intelligence, is instigating rebellion in the docking districts. They at first started only as part time brigands, stealing the occasional small shipment, but now they have rapidly evolved into something else quite entirely."

He moves up to the large map of the station, highlighting the docking districts in blinking yellow on the semi-three dimensional display. With a small gesture of his empty hand, the camera angle zooms in tighter on the area he wishes to focus upon. A small blinking red dot is indicated with PRIMARY OBJECTIVE.

"Whether or not he wishes to actually incite unrest for political reasons, or is using the poor conditions in such districts to rally a hungry and eager and imbecilic army, that is entirely unknown to me. That being said, I can not simply march dozens of armed men into such a delicate situation without serious reprisal."

He turns around and looks at each of you again. "Therefore, I have contacted you as you are all individually well regarded as skilled professionals within your respective fields. And I am very eager to resolve thsi matter which so distracts my attention from other more important matters."

With a small sniff of his nostrils right between his eyes, he sits on the stool again in front of you, leaning forward somewhat conspiratorially. "I think that you will find my offer quite reasonable. Fifty thousand quap [the currency of the station] for the successful resolution of two objectives. The first objective is the successful capture of Dekt the burshdett and bringing him back here before me. The second is to locate and obtain a file that he has hidden, presumably somewhere within his compound or on his person. This file I'm sure is also encrypted, so without the decryption codes it is essentially worthless. If you are unable to capture Dekt, but still manage to find the file, the decryption cipher, and kill him, I will pay you the lump sum of forty thousand quap. That is still ten thousand for each of you."

He gives a small smirk, seeming to be impressed even with his own offer. [To put this into perspective, an average year's expenses for a mercenary of your status is roughly 50,000 quap per person. So conceivably this job could cover roughly a quarter to a fifth of your expenses for an entire year.]

He waits patiently for your reactions, studying your faces intently.

[Responses?]
 
Last edited:

Walking Dad

First Post
Motog

"Has this Dekt any none associates? People he trust? Do you know where he lives exactly?" Motog asks. The price sounds reasonable and he was never the bets negotiator nor investigator.
 


[OMENRPG]Ben

First Post
[Any other responses?]

Lowapa indicates his adversary 's position as the red dot on the map, and informs you that he is known to frequent and recruit from The Pit, a fight club common to stations such as this one. Lowapa also reminds you all that Dekt surrounds himself with a cadre of battle hardened and loyal men, some of which came to the station with him.
 

ghostcat

First Post
Max keeps quite during the discussions as the others have covered all the points he would have made. All he says is "The fee seems reasonable. I'm in."
 

Remove ads

Top