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    D&D General When to know a rule?

    So, I my game I add lots of spells beyond what is in the couple of adventure books. Roughly 5,000 spells and counting. When I have an orc ice sorcerer, I want them to have a good selection of ice and cold spells....not just the couple that are in the rulebooks. I like each 'area' to have it's...
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    D&D General Inspiring Improv

    The first thing many RPG players are told about playing most RPGs is that is it a game where you can do "anything". Or a bit more wordy, but to the point "that your fictional character can attempt to do nearly anything within the fiction." Unlike nearly any other type of game, you can try to...
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    D&D General The Charisma Conundrum

    So with spring nearly upon us, lots of local games are breaking up. One, the DM just decided to dump the game and walk away. Her last act was to kill all the PCs and end the game. Well, the players were not so happy. They are half way through "Dragon Heist" and would like to finish it. DMs...
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    How much RP set up should a DM do for players?

    So started a new game. This is a 'general' question, but if it matters the game is the (Old School) Marvel Superheroes game. So everyone makes custom heroes. Sally loves Deadpool, so she makes a Deadpool-like character("Deathbrush"). So the game starts, and we have had a couple sessions...
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    D&D General How to move a game forward?

    So hanging out with some fellow DMs the other day. We cross a bunch of players in each others games. So, many players coming from may game rave about having a great adventure. The DMs hearing many such stories then asked me my "secret" to a good game: How do I do it? My answer was that I, as...
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    I want my actions to matter

    This comes up often in my games, and it came up on another thread here too. When a player is asked what they want out of an RPG game, a very common answer many players give is that they "want their actions to matter". And, sure, as some blind general bomb throwing it does sound great. But...
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    D&D General The Timing of Creation

    So one of our local DMs got married and "quit D&D for now". So he handed his campaign off to me so I could finish it for the players. So the DM left some vague "framing notes", but it's mostly a player lead improv game. The players do stuff at random, and the DM just improvs stuff right in...
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    So what are your informal expectations...or rules, for a RPG?

    So from another thread. Not that I think GM Agency is even a thing. But the idea is that RPGs in general have "informal expectations and even rules" that everyone playing the RPG must follow. Even more so is the idea that all gamers.....somehow.....have mostly the same "informal...
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    D&D (2024) What Spells do you feel are Missing?

    So running a couple summer 5E games for players I don't normally game with..... Nearly all the players are the "by the books" type: they think the whole game is only yhe couple things published by WotC. So when they made their characters, they picked from the offical WotC list of spells. I...
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    D&D General What is player agency to you?

    Summertime! So most players and nearly all DMs run off for the summer at the Rec and pause or end games. Leaving some players, and no other DMs around for the summer. But players what to play. And I'm there to DM. It's not a good match, as the players are people that dislike or hate...
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    D&D General Talking to Players

    So, I have a new group and I find myself with some questions I'm hoping someone can answer. So the players are all new to me as I've only known them a couple weeks. They are all younger then myself, so they all have a different view on things compared to me. I have a 5E Spelljammer game...
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    D&D General The Player End Game Problem

    So, this is a problem that comes up often enough. And just happened to me last weekend. Why do some players want to just jump to the end of the game, but don't really want to end the game. It makes not sense to me. So the current one: A couple weeks ago Adam came to me all excited about a...
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    D&D General Fighting Law and Order

    This is a problem as old as the game: How does a DM get the players to stop just outright slaying all NPCs, but more specifically the "good guys". Assuming that the PCs are at least sort of good, or at least want open access to good/neutral civilization. This is not a problem in my Hard Fun...
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    D&D General Judgements Beyond the Rules

    So it was pointed out to me that my game has a lot of Judgement in it. That is that me alone as the DM make offical "cosmic" judgements on player characters, completely beyond the rules. It was noted that this is a thing that makes my game unique, and unlike other games. Asking a couple other...
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    D&D General Describing Actions

    As a DM, I have always asked players to describe their actions in the game. No free form, but describing the action when making the roll. For encouragement I will offer adjustments, experience, or other points. I find this a good way to keep the players focused and immersed and most of all...
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    D&D General My Metagame Rule

    So, on the list of house rules many players hate is my metagame rules. so, I'm tossing it out there. The basic rule is: Whatever you the player knows the character knows. With the only real exception game mechanical rules. It's simple. But a lot of players dislike it. So the start of the...
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    D&D General Character Description Discrepancy

    So right be fore the start of the Sunday game, one player handed out the character drawings she had made for each player character. Everything was fine, until she got to Edward. She drew Edwards character, Eldon the Elf, with glasses. Ed complained about this and started to make a scene. As...
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    D&D General Creativity?

    So the basic question is: What are your house rules for Player Creativity? So this came in related to the new D&D movie trailer. In a scene the Red Wizard casts a Floating Hand spell at the heroes. One of the heroes casts Earthen Grasp and that hand rushed over to block the Floating Hand...
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    D&D General The Player's Adventure

    So this happen to me twice over two days. All the players acted like it was common. That everyone does it. But, I've never heard of it. Maybe it's some type of thing taken from a non D&D game? How common is it? Do a lot of DMs do it? So it started with my second 5E Spelljammer game. They...
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    D&D General The Power of Creation

    As part of a DMs Absolute Power in D&D is that they can create anything on a whim. For me the Power lets a DM create anything, anywhere, anytime. Though some players disagree. Such as today's game. My new 5E Spelljammer game, with people I'm not friends with, but we are all gamers. So two...
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