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  1. J

    D&D 5E Homebrew - Ranger subclass: Lycanthrope

    Ranger Archetype: Lycanthrope Level 3: Shapeshifter You can change your body to grow a biting maw and sharp claws. Your unarmed melee attacks deal 1d6 slashing or piercing damage (your choice). You can use two-weapon fighting with your unarmed strikes. You are able to shift into a hybrid beast...
  2. J

    D&D 5E Racial Trait Values or, A Hodge Podge of Points

    @Charlaquin This is something I have picked away at over the last couple of years, and adjusted as new released came out and updated with the relevant info that WotC hides around in their UA and splatbooks. I love to homebrew and DM, and enjoy giving my players freedom to customise their...
  3. J

    D&D 5E 5e Champion - crit odds on multiple attacks?

    Hi all, I've tried to look up the stats but have not been able to. Any mathletes here that can help? I have a Fighter (Champion) 5/Druid 4, and I switch between using a one-handed weapon (two attacks total) and two light weapons (3 attacks total) depending on if I am facing one tough opponent or...
  4. J

    D&D 5E Applying and running a game with Darkvision - by RAW

    This thread is just for practical advice and experiences in running and ruling with darkvision by RAW. *Not looking to discuss the balance of darkvision as a racial trait or if low-light vision is a better option. Also not looking for advice of "just handwave it as it's not worth it". I may do...
  5. J

    D&D 5E (5e) Homebrew Barbarian subclass: Path of the Dervish

    Looking for advice/checking over on this homebrew subclass. I want to allow a Dex Barbarian to work well, and wanted to stack this on the Barbarian subclass. I looked at adding under the Monk, but decided on Barbarian and will keep it there. Thought about trying to fit it into Fighter, but...
  6. J

    5e homebrew races- Goblin, Hobgoblin, Lizardfolk, Bullywug, and Yuan-Ti

    Goblin TraitsYour Goblin character has these abilities in common with other members of your race. Ability Score Increase. Your Dexterity score increases by 2 and your Constitution score increases by 1. Age. Goblins mature quicker than humans, reaching adulthood at age 12. It is not widely known...
  7. J

    D&D 5E 10 ft Flanking

    So an interesting situation came up in my game last night. We have a Fighter with his darling Halberd and my own Paladin with his recently acquired Whip from a now-smited (smote? def not smitten) fiend. This was our first combat where we were able to maneuver a bit, and we use the DMG Flanking...
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