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    Strength Wizard?

    Hey all, getting ready to roll up a new character and kind of wanted to go for a Wizard who utilizes strength. The obvious barrier is lack of Extra Attack. I was considering taking Bladeinsger to get access to EA at level 6. Otherwise, start as Fighter 1 for proficiency. Likely heavy armor, and...
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    Reach Grapple Psion?

    Hey all, The new mystic UA that they released certainly has a lot to chew on. One of the Psychic Foci has something that, to my knowledge, nothing in the game could do at this point. The Giant Growth discipline allows you to increase your reach by 5 feet as a psychic focus. That means no...
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    Fighter/Rogue/Barb?

    Hi folks, just wanted some advice on a quick build. Normal Human, pointbuy array of 15/15/15/8/8/8, with human traits that puts me at 16/16/16/9/9/9, use the ABI from fighter for an 18. Str: 18 Dex: 16 Con: 16 Int: 9 Wis: 9 Cha: 9 Fighter, Battle Master 5 for extra attacks, dueling and...
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    Help me figure out Death's Judgement!

    I've been playing a level 7 necromancer who considers himself a personal enemy of Kelemvor. He recently had the opportunity to search a great Dragon's hoard for treasures and came upon a blade bearing the sigil of said god. Not wanting to miss an opportunity to research more about his foe, and...
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    D&D 5E On Undead Commands...

    Hi folks, There's something a bit (to me at least) ambiguous in the rules for undead, and I was curious how most of the community felt. It seems to be something that is ultimately quite table and DM dependent. So, Animated Dead has the following to say: "On each of your turns you can use a...
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    D&D 5E Tavern brawler, Greenflame blade, and booming blade....

    So I was reading Tavern brawler and noticed the wording of the feat says the bonus action keys off of hitting with either an unarmed attack or an improvised weapon. Just hitting. Not taking the attack action. The new melee cantrips, booming blade and Greenflame blade both would cause hits...
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    D&D 5E Level 6 Wizard (Necromancer): Where to go from here?

    Hi there guys! I've been playing in a campaign for some time now and finally reached my initial character goal of hitting Wizard 6 for the Necromancer arcane tradition features. Been having a lot of fun with skeletons so far, and am happy with where I'm at. I would really appreciate some input...
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