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    Starfinder [Starfinder] Complete alternate Starship construction and combat rules

    Here are four ship examples. May contain minor spoiler for Into the Unknown and Dead Suns. ATech ODYSSEY (Tier 4 – DC21) A common Abadarian design, widely used for medium-range courier and colonization duty in troublesome sectors. The Starfinder Society commissioned this unit to act as a...
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    Starfinder [Starfinder] Complete alternate Starship construction and combat rules

    TWo more things planned: * Adding faction/race/factory -specific features. I understand the space issues, but it's a real issue with the ship designs. They have great pictures, great write-ups, and very bland and irrelevant stats, sometimes wholly contradictory. I have started some, especially...
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    Starfinder [Starfinder] Complete alternate Starship construction and combat rules

    Everyone has his own Starfinder Starship Rules Rewrite! Here's my own. Features: - Much needed weapons rebalance and overhaul, with more interesting properties - and descriptions! - Rescaled damage (and hp/shields) to base Light Laser = 1d4, to eliminate pointless rolling fistful of dice and...
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    Warhammer Fantasy Roleplay Combat Preview

    I know this is somewhat upsetting because of our old habits, but no. If you decide that the absolute roll indicates success, then 48 is better than 41. Indeed. It boggles the mind that they choose to ask us to do this much maths instead. Did they spend more than five minutes designing this...
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    Warhammer Fantasy Roleplay Combat Preview

    You must roll under and then compare the absolute results, as long as both succeed. E.g. I have WS 63% and roll 41, while the foe has WS 51% and rolls 48. The foe wins, because we're comparing the actual number rolled, not the MoS. We're used to using MoS or MoF, but you can often use absolute...
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    Warhammer Fantasy Roleplay Combat Preview

    This smells like unplaytested rules. First, comparing d100 margins of success on every attack? Gaaah. I know players who just could not play this game. In any event, that would be a major drag. At the very least, why not simply compare rolls? It is functionnally equivalent in most cases...
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    [Montreal - FR] 7th Sea 2E / Ryuutama

    UN RÉSUMÉ DE LA PREMIÈRE SÉANCE DE 7th SEA Les trois personnages de l'équipe actuelle (un marchand curonien de 4 pieds, un lutteur Ussurien de 8 pieds, et un capitaine d'Eisen, un peu nécromant sur les bords) naviguent, remontant le fleuve Sejm vers Ussuria, quand une embarcation en amont se...
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    [Montreal - FR] 7th Sea 2E / Ryuutama

    (We do speak English - but the games are run in French) Deux games que l'on va commencer (en alternance), avec de la place pour une personne chacune ! On est dans la 40aine, donc c'est mieux pour un joueur 30+. On est au M Fabre et on joue le vendredi soir. 7th Sea commencera le 23 février...
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    [Montréal] Appel aux joueurs (plutôt en français...)

    [Montréal] Appel aux joueurs (plutôt en français...) Si vous êtes sur le grand Montréal et vous cherchez une table ou des joueurs en plus, manifetez-vous ici ! (notez qu'il y a aussi un Group ici: http://www.enworld.org/forum/group.php?groupid=502 !)
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    Artificer Dancing Weapon and Proficiency Bonus?

    AFAIU it's a weird weapon attack, but it's a weapon attack still. Ordinary summons are no less weird: they're implement attacks delivered through something independent and remote. It's like wielding the weapon remotely as a minor action *except* you can't benefit from temporary bonus. Also...
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    Looking for a fantasy TRPG for children

    So I did run those games! I played some Hero Kids with the 6 and 12 yo. The game works very well, and I appreciated the very effective writing: you can read the whole thing in half an hour and you won't need to get back to it, as the rules are very intuitive for anybody who's played any D&D...
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    Looking for a fantasy TRPG for children

    Cool, yes. Structure and options, yes. But good, I strongly disagree. I don't understand all those 5/5 for that game. I have posted a ENW review here. Not yet. I still plan on it (in two weeks), eventhough if you read my review, you'll understand I'm really uneasy with giving him this book as...
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    Fantasy AGE Core Rulebook

    2 out of 5 rating for Fantasy AGE Core Rulebook Well I really wanted to love this game. I VERY rarely buy books anymore, but I grabbed this one after skimming through it in the shop. The thing is, the core of the rules, which I checked, is very nice; the snag is with all the rest. EXECUTIVE...
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    Looking for a fantasy TRPG for children

    (double post bug)
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    Looking for a fantasy TRPG for children

    Thanks people for your feedback. Right now I went for Fantasy AGE. It is quite straightforward, can be simplified a bit (the Stunts) and has nothing too conceptual (like Cortex or Fate). Also, I have a personnal hatred for Monte Cook, so no Cypher, just don't ask! In this thread, it seems we've...
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    Looking for a fantasy TRPG for children

    Well come to think of it, I started playing when I was 10, and I didn't have a mentor. And I'm pretty confident kids are keener on games now.
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    Looking for a fantasy TRPG for children

    Thanks guys, very interesting input. It tells me that something of 5e-complexity level can be tackled, but also I need to know their preferences more (they are nephews that live overseas so I don't know them well enough). I will try an open approach. Do they have video game RPG or adventure...
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    Looking for a fantasy TRPG for children

    Interesting, thanks for your input. I have some experience on all three systems you mention, but aren't their mechanics too conceptual? Do children understand the way it works? At first brush, I was shooting for something much straightforward, in the stat/skill/DC vein, but I might well be...
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    Looking for a fantasy TRPG for children

    Any ideas? Specifically looking for a fantasy game, for 12 yo, no prior experience with TRPG and very little video game experience whatsoever. My FLGS has nothing. I spotted Fantasy AGE, though, which seems kind of interesting.
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    Lair Assault: Spider Killer

    In our run, the second was OK. It's the first that turned way too easily bypassed. Nope, but I will eventually. Please create a thread when you run it!
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