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    PbP Noncombat (Skill) Encounters

    I'm getting ready to run an adventure with some of the "X successes before Y failures" encounters in it. I'm trying to picture how this will work in play-by-post. Does anyone have any advice or insight into the best way to do this? Thank you.
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    Wizard's "Sleep" Question

    The target is slowed (save ends). If it fails its first save against this effect, it becomes unconscious (save ends). Does this mean that the creature is now both slowed and unconscious? And if so, does one save end both? Thanks.
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    Adjacent Damage

    Let's say I attack with "Flaming Sphere" and hit. My damage for the actual attack is 2d6 + intelligence modifier (3). However, I also get to add my magic wand's enhancement bonus (2). The damage becomes 2d6+5. My question is about the damage adjacent enemies take from the sphere on their turns...
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    Divine Power Source

    I have been thinking a lot about what future divine classes will look like. In order to be more informed, I've been trying to pull out the common themes of the current divine classes. By looking at the Cleric and the Paladin, I'm hoping to get a better sense of what it means to be divine...
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