• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Search results

  1. B

    Three person party.. does it work?

    Cohorts, NPCs party members, hybrids... Gestalt? I'd first offer the PCs to have a Cohort for free (like, free Leadership feat). I say offer her because it is a great burden lifted from you if they can just handle some extra party members around. If they're not into that, they I'd do have...
  2. B

    Uncanny Dodge x5 House rule

    Some ideas, Talents Regardless of what the abilities do, they should also contain the caveat that if a character with 4 or more levels higher with *such-and-such* Uncanny Dodge tries do do that thing to you (ex: feint), it still works as normal. Master Uncanny Dodge- could you do a smaller...
  3. B

    A stat-boosting feat

    Could you just make the feat a +1 stat bonus (rather than a +2)? You can take it pre-epic, but only once, whereas the "Great X" epic versions can be gained multiple times. +1 to your chosen stat isn't so bad... could we give it a level req, like 9th or 12th level maybe? I know you originally...
  4. B

    D&D 3E/3.5 3.5 modified Con, HP, and healing sugres?

    I really don't feel like paying for an digital version of a D&D book, but I'm sure Trailblazer is fine. To Celebrim, I want PCs overall HP to me lower & to be consistent (no rolling for HP). CON now influences how many healing surges they have. I really don't care if they overall possible HP...
  5. B

    Reputation scores?

    Does anyone use Reputation scores in their game? I'd like to get into the habit and perhaps even have base reputation score bonuses for certain classes, say bards & rogues. Does reputation score affect NPC attitude? The idea of simply a modifier to CHA skills seems too boring and...
  6. B

    D&D 3E/3.5 3.5 modified Con, HP, and healing sugres?

    Okay, at this point I'm fed up with 3.5 as it deals with Constitution and hit points. It's just too potent at high level. I'm thinking of going to the 4th Ed rules that you get your full con score once to HP (rather than modifier per level). I want to institute something like healing surges...
  7. B

    Feat Points

    What if feats were "tiered" into 10 level chunks like 4E. A Heroic tier feat is just that; one heroic tier feat. However, a paragon tier feat can be one paragon tier feat or two heroic tier feats. An epic tier feat can be one epic tier feat or two paragon tier feats or three heroic tier...
  8. B

    D&D 3E/3.5 D&D Core 3.5/3.75 Homebrew Remake (with ideas from SWRPG SE, 4e and Pathfinder)

    I'd chop out some 3.5 bonuses if you can. 4th Ed uses just power, feat, item, and I think unnamed bonuses.... 3 or 4 types I guess. Also, I'd price the bonuses like this: NATURAL ARMOR +1 to +5 Vest of Natural Armor Cost = bonus x bonus x 1500 gp Force I would change closer to armor: some...
  9. B

    A new skill system

    Any tweak or subsystem that allows more specialization into fewer things is not a step in the direction I think 3.5 should head. So this isn't exactly the useful from my standpoint.
  10. B

    Armor max dex -> dex penalty

    So, how's this? TABLE B2, "run multiplier penalties" ARMOR___________________ARMOR CHECK__PROF__RUN +2 Basic (ex: Clothing) ...........................-0.....none.......normal +4 Light (ex: leather, chain shirt)..............-4.....light.......normal +6 Medium (ex: breastplate...
  11. B

    How can we balance Level 1 - 40?

    Kerrick, think of the current BAB situation from non-epic into epic for a full +20 BAB fighter type. A consistent 3/4BAB w/o any "into epic" chance is not much different than +20BAB then epic caps everything to 1/2. Time for a new table...
  12. B

    The Level-Modifier Mechanic

    I think I mentioned somewhere else I'm going to be using a mana/spell points system. I think sorcerers should be able to change like as is (each time they hit a new spell level) but too often undermines the Wizard.
  13. B

    Rules Mechanics that should be jettisoned

    Kerrick, again, I think you have the right idea here. Not flat out "exotic" weapons, at least by way of proficency. Simple weapons should be automatic; everyone should be able to use a dagger, staff, or club. Maybe "Exotic" weapons are martial weapons that have reqs to unlock additional...
  14. B

    The Level-Modifier Mechanic

    Kerrick, maybe what I want is a more thematic and power balancing, rather than saying "this type of caster is more powerful so he gets docked 1 level of spell advancement". I'd prefer to have it so prepared casters (like Wizards) have fewer mana/spell slots but have a wider range of possible...
  15. B

    Armor max dex -> dex penalty

    I had forgotten about that; thanks. I like Kerrick's stance here. First a reduced run multiplier, and then tack on the speed reduction. TABLE A, "run & speed penalties" ARMOR_________________ARMOR CHECK__PROF__MAX RUN__SPD REDUC Basic (ex: Clothing)...
  16. B

    How can we balance Level 1 - 40?

    Kerrick, I'm going to have all classes as either 1/2 or 3/4 BAB. Those classes that would have full 1/1 bab get dropped down to 3/4 and get some other funk in its place. Maybe a feat or an aura or "martial" maneuver & stance advancement (combat "spells"). LEVEL___1/2BAB____3/4BAB___DIFFERENCE...
  17. B

    Armor max dex -> dex penalty

    Okay, maybe 7 and 10 for medium and heavy armor are too much. How about any of these? TABLE A "3 per prof flat" ARMOR_________________________ARMOR CHECK___PROF +1 Basic (ex: Clothing) ..........................-0.............none +3 Light (ex: leather, chain...
  18. B

    Armor max dex -> dex penalty

    So, I think Max Dex doesn't work. Most here aren't keen on a Dex Penalty. What about removing any dex cap altogether, only have one armor per category, and overall improving medium and heavy armors and shields. Arcane spell failure is also removed in place of having Armor check now effect...
  19. B

    Unique class niches

    As I see things, pre-chosen flavour also means pre-chosen choice. I'd prefer to any class be able to chose many possible faces than be forced to have one well-done face. Sadrick, some ideas of your I do agree with: - Bards being eclectic, "cast anything" casters - Wildshape as spells probably...
  20. B

    Offensive & Defesnive Fighting, Caster or Tank or DPS

    Kerrick, you're right. Full 1/1 BAB is too high. I my view of things, they should be chopped down to 3/4 and throw some other kind of bone their way. Check out my most recent post in this thread so some ideas.
Top