• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

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  1. The Vorpal Tribble

    [PrC] Prodding the placenta of the Elder Ones

    Xenoxera I sought to know nature, but in doing so found where it all began. What others call 'natural', I call a brief and transient phase of the True Order. - Yaiua of the Ilk As many druids know, what 'natural' is is a concept constantly changing and mutable. Evolution and adaption is part...
  2. The Vorpal Tribble

    We're especially good at expectoratiiing!

    Vlakwa Huge Plant (aquatic) Hit Dice: 10d8+40 HD (85 hp) Initiative: -2 Speed: 5 ft. (1 square) Armor Class: 23 (+17 natural, -2 dex, -2 size), touch 6, flat-footed 23 Base Attack/Grapple: +7/+24 Attack: Tentacle +14 melee (1d8+9) Full Attack: 3 tentacles +14 melee (1d8+9) Space/Reach: 15...
  3. The Vorpal Tribble

    Comforting the cold with blessed boughs

    Arcadian Holly Huge Plant (good, extraplanar) Hit Dice: 9d8+54 (94 hp) Initiative: +0 Speed: 40 ft. (8 squares) Armor Class: 22 (+14 natural, -2 size) , touch 8, flat-footed 22 Base Attack/Grapple: +6/+24 Attack: Thorny Bough +14 melee (2d6+10 plus touch of golden ice) Full attack: 4 thorny...
  4. The Vorpal Tribble

    A cold intellect...

    Cold Ken Some look at the glistening expanses of snow and ice and see hardship. Others are entranced by the beauty and majesty. I see the potential... - Jergen Tam the Northdrawn Every snowflake, every ice floe, every rain of sleet holds great power. Crystals are not limited to rocks buried...
  5. The Vorpal Tribble

    Additional God-Blooded

    Ilsensine-Blooded "Ilsensine-Blooded" is an acquired template that can be added to any illithid, half-illithid, or urophion. An illithid gains the template by feeding on the brain of a creature with an intelligence score of 30 or higher. It dedicates the knowledge within directly to Ilsensine...
  6. The Vorpal Tribble

    A cold heart is just the start...

    Angiak Tiny Undead Hit Dice: 3d12 (19 hp) Initiative: +2 Speed: 10 ft. (2 squares) Armor Class: 13 (-3 dex, +2 natural, +4 size), flat-footed 13, touch 11 Base Attack/Grapple: +1/+9 Attack: Bite +7 melee (1d2+4) or Touch +7 melee (frostbite) Full Attack: Bite +7 melee (1d2+4) and Touch +2...
  7. The Vorpal Tribble

    Happy Day of the Dead!

    Calaca Large Outsider (extraplanar, good) Hit Dice: 13d8+13 (71 hp) Initiative: +8 Speed: 40 ft. (8 squares) Armor Class: 25 (+4 dex, +12 natural, -1 size), touch 13, flat-footed 21 Base Attack/Grapple: +13/+20 Attack: Slam +15 melee (1d6+3) Full Attack: 2 slams +15 melee (1d6+3)...
  8. The Vorpal Tribble

    Be watchful and wary my child...

    Wary Wary creatures are common peoples and beast that have lived so long in the terrifying shadow of supernatural beings that they have evolved extraordinarily sharp instincts and been passed down skills to survive. Wary creatures may be found within or on the outskirts of strange forests...
  9. The Vorpal Tribble

    If it ain't broke, break it!

    Gremlin Tiny Fey Hit Dice: 6d6+12 (33 hp) Initiative: +6 Speed: 30 ft. (6 squares) Armor Class: 24 (+6 dex, +6 natural, +2 size), touch 18, flat-footed 18 Base Attack/Grapple: +3/+2 Attack: Slam +11 melee (1d2+3) Full Attack: 2 slams +11 melee (1d2+3) Space/Reach: 2 1/2 ft./5 ft. Special...
  10. The Vorpal Tribble

    All good things come to an end...

    Hare's Foot Minor Artifact This appears as the long hind foot of a black hare attached to a thin silver chain. Its possessor gains a +10 luck bonus to all checks, as well as a +10 luck bonus to Armor Class. Three times per day the possessor may choose to roll a natural 20 on any check. The one...
  11. The Vorpal Tribble

    See Jane run. Run, Jane, run!

    Distance Runner [General] You can run longer than most. Prerequisites: Con 15, Endurance, Run Benefit: While unencumbered you can use the run action for a number of minutes equal to your Constitution score, but after that you must make a DC 10 Constitution check to continue running. You must...
  12. The Vorpal Tribble

    That coughing, achy, sniffling, stuffy head, fever so you can die spell...

    Black Plague Necromancy [Evil] Level: Clr 9, Drd 9 Components: V, S Casting Time: 1 standard action Range: Touch Target: Living creature touched Duration: Instantaneous Saving Throw: Fortitude negates Spell Resistance: Yes The subject contracts a horrible disease, which strikes...
  13. The Vorpal Tribble

    Here's a thought...

    Thought Elemental A thought elemental is a being of unfettered consciousness and calculating intellect, appearing more as mental triggering of senses than anything tangible. Brief snatches of thought and light amongst fleeting scents and the crawling of skin that all combine into the definite...
  14. The Vorpal Tribble

    And I shall dance upon your grave...

    Dullahan Medium Fey (Extraplanar) Hit Dice: 11d6+33 (71 hp) Initiative: +2 Speed: 40 ft. (8 squares) Armor Class: 17 (+2 dex, +5 natural), touch 12, flat-footed 15 Base Attack/Grapple: +5/+6 Attack: Whip +8 melee (1d4 plus 1 Con damage) Full Attack: Whip +8 melee (1d4 plus 1 Con damage)...
  15. The Vorpal Tribble

    Bet you didn't expect this...

    Inquisition Golem Gargantuan Construct Hit Dice: 30d10+60 (225 hp) Initiative: -1 Speed: 20 ft. (4 squares) Armor Class: 30 (-1 dex, +25 natural, -4 size), touch 5, flat-footed 30 Base Attack/Grapple: +22/+49 Attack: Slam +33 melee (2d10+15) Full Attack: Slam +33 melee (2d10+15) Space/Reach: 20...
  16. The Vorpal Tribble

    Here's a thought...

    Thought Elemental A thought elemental is a being of unfettered consciousness and calculating intellect, appearing more as mental triggering of senses than anything tangible. Brief snatches of thought and light amongst fleeting scents and the crawling of skin that all combine into the definite...
  17. The Vorpal Tribble

    I wonder how this'll turn out...

    Chronon Power [Psionic] You see the outcome of your manifestations before they manifest. Prerequisite: Wis 15, Ability to manifest the Precognition power. Benefit: To use this feat you must expend your psionic focus (see the Concentration skill description, page 37 of the Expanded Psionics...
  18. The Vorpal Tribble

    Kiss from a rose on the grave...

    Rosynhaunt Medium Deathless Hit Dice: 8d12 (52 HP) Initiative: +2 Speed: 30 ft. (6 squares) Armor Class: 19 (+5 deflection, +2 dex, +2 natural), touch 17, flat-footed 17 Base Attack/Grapple: +4/+4 Attack: Slam +7 melee (1d4) Full Attack: 2 slams +7 melee (1d4) Space/Reach: 5 ft./5 ft. Special...
  19. The Vorpal Tribble

    The words of the prophets are written on the restroom walls...

    Porcelain Greater Deity (Neutral) Though few recognize the fact, almost all peoples give reverence in some way or another to the great god Porcelain. When the feel ill, when bodily needs must be met, it is Porcelain who they kneel before. Even the most pios follower of the other deities will...
  20. The Vorpal Tribble

    Honored by man, beast and land...

    Knight of the Golden Orchard Many a druid or fey creature has come to blows with the logger or farmer who wishes to clear the land. In such cases rivalries to outright war can wage between that of civilization and the wilderness. In such situations the Knights of the Golden Orchard are sent...
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