The Shaman
First Post
The following threads contain proposed house rules for my Modern games:
- New non-combat feats - first installment of expanded non-combat feats
- Maps, mapping, and geography - rules for in-game mapping by player characters, plus new rules for maps and a new feat, Cartography
- Skill synergies for Knowledge - a list of possible skill synergies from Knowledge skills
- Alternative armor proficiency feats - a functional approach to Modern armor feats
- Cooking: what skill to use? - introduces "Craft (culinary arts)" as a new skill
- Rethinking Knowledge (tactics) - changing Knowledge (tactics) to the broader "Knowledge (military science)"
- House rule for paratroopers? - using Jump and Tumble to represent parachute landings
- New starting occupation: Feral - a new SO for your Tarzan or Mowgli characters
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