airwalkrr
Adventurer
Introduction: Your head reels as you come to your senses inside a dark, dank cell. In the distance, you can hear muffled screams of tortuous pain, but you cannot see very well. It is so dark you can barely see your hand in front of your face. The only light is coming from the doorway where a distant flickering indicates torchlight far down the hall. But if this is a cell, why is the doorway open?
Perhaps this is a dream. No, wait... The pain! You cannot seem to remember how you wound up here, but you have a feeling the agonizing burn in your eyes has something to do with it. Perhaps you inhaled a poison or drank some bad ale. Little matter how it happened, though. You are definitely in a cell somewhere, but you are sure of little else regarding your location other than the putrid smell of stained blood, sweat, and death. There are no windows to speak of, the light is dim, and you still feel groggy, like you had far too much wine last night, although you cannot remember drinking.
Agh! That pain again. If only you had some water to flush out the burn from your eyes, but it appears you have been deprived of all your gear save your clothes. You can feel yourself tearing up, but it does little good to alleviate the irritation. If your eyes are hurting, then maybe your other senses can help you. Listening carefully, you hear what sounds like snoring outside your cell, although it is punctuated by an occassional maddening, distant scream. There is also a soft scratching in the corner, and maybe even a gentle mew or squeak. A rat perhaps? Until you can get better lighting, you can only guess.
Now what's this? You believe you just heard a scuffle right beside you. You are not the only one in this cell! In fact, as your eyes adjust to the light, you see that there are in fact three others in this cell with you. Are they friends or foes? How did they wind up here with you? And where in the Nine Hells are you anyway?
Below is a map of the area you find yourselves in. Unless I tell you otherwise, all maps will be in 5 ft. scale. Note that when I present maps, I will generally use "fog of war" to indicate the extent of your vision. I will often use the best vision type in the party for the purposes of determining vision for the sake of simplicity, but since only one of you currently has low-light vision, bear that in mind. For this encounter, I will remind you that torches shed light to a 20 ft. radius with 20 ft. of poor illumination (20% miss chance) beyond that. Low-light vision doubles these radii. I will only update the maps when absolutely necessary to keep page load times down and, more importantly, to keep my workload manageable.
Mechanics: Each PC is currently prone in the indicated location on the map and sickened. You have no equipment besides the outfit you were wearing. The cell is poor illumination for Balin, and no illumination for all others, however, assume you can see just enough to get your bearings. Presently, you can see only the inside of your cell.
Perhaps this is a dream. No, wait... The pain! You cannot seem to remember how you wound up here, but you have a feeling the agonizing burn in your eyes has something to do with it. Perhaps you inhaled a poison or drank some bad ale. Little matter how it happened, though. You are definitely in a cell somewhere, but you are sure of little else regarding your location other than the putrid smell of stained blood, sweat, and death. There are no windows to speak of, the light is dim, and you still feel groggy, like you had far too much wine last night, although you cannot remember drinking.
Agh! That pain again. If only you had some water to flush out the burn from your eyes, but it appears you have been deprived of all your gear save your clothes. You can feel yourself tearing up, but it does little good to alleviate the irritation. If your eyes are hurting, then maybe your other senses can help you. Listening carefully, you hear what sounds like snoring outside your cell, although it is punctuated by an occassional maddening, distant scream. There is also a soft scratching in the corner, and maybe even a gentle mew or squeak. A rat perhaps? Until you can get better lighting, you can only guess.
Now what's this? You believe you just heard a scuffle right beside you. You are not the only one in this cell! In fact, as your eyes adjust to the light, you see that there are in fact three others in this cell with you. Are they friends or foes? How did they wind up here with you? And where in the Nine Hells are you anyway?
Below is a map of the area you find yourselves in. Unless I tell you otherwise, all maps will be in 5 ft. scale. Note that when I present maps, I will generally use "fog of war" to indicate the extent of your vision. I will often use the best vision type in the party for the purposes of determining vision for the sake of simplicity, but since only one of you currently has low-light vision, bear that in mind. For this encounter, I will remind you that torches shed light to a 20 ft. radius with 20 ft. of poor illumination (20% miss chance) beyond that. Low-light vision doubles these radii. I will only update the maps when absolutely necessary to keep page load times down and, more importantly, to keep my workload manageable.
Mechanics: Each PC is currently prone in the indicated location on the map and sickened. You have no equipment besides the outfit you were wearing. The cell is poor illumination for Balin, and no illumination for all others, however, assume you can see just enough to get your bearings. Presently, you can see only the inside of your cell.