Kahuna Burger
First Post
I'm looking to start a campaign in the oathbound setting by Bastion Press. if you are not familiar with the setting, its actually fine, since the campaign starts on a more standard D&D world and then sees the entire group transported to The Forge (the main setting) a varied world of great intensity, conflict and potential. While combat is a given on the Forge, the main themes of the campaign will be exploration, intrigue and discovery.
Character creation guidelines are a little odd in some ways due to the background I have in mind for this group. Starting level is 7th, and the age of your character must be 20 - 23 years. Obviously this eliminates dwarves, elves and gnomes as viable character choices. I'm open to third party races, particularly bastions, sicne I'm already familiar with them. None of the characters have known each other more than a couple of years. The characters should be easily described as "driven" or "seeking" and part of what you have been seeking is each other. On a more mechanical level, I'm open to a variety of 3rd party classes and such, though the base classes will be 3.5 standard. (the rules will be mostly 3.5 with some holdovers.) On a characterization level, no evil, no prima donas, no obstructionists, no kleptomanics or similar.
If there is interest in the adventure, I'll post further information on the background and shared destiny of the party. Theoretically the campaign concept can accomadate up to 7 players, but I would be happy with 5. If there is a lot of interest, I will pick based on character ideas and anything I know about gaming compatability, rather than 1st come 1st served.
kahuna burger
Character creation guidelines are a little odd in some ways due to the background I have in mind for this group. Starting level is 7th, and the age of your character must be 20 - 23 years. Obviously this eliminates dwarves, elves and gnomes as viable character choices. I'm open to third party races, particularly bastions, sicne I'm already familiar with them. None of the characters have known each other more than a couple of years. The characters should be easily described as "driven" or "seeking" and part of what you have been seeking is each other. On a more mechanical level, I'm open to a variety of 3rd party classes and such, though the base classes will be 3.5 standard. (the rules will be mostly 3.5 with some holdovers.) On a characterization level, no evil, no prima donas, no obstructionists, no kleptomanics or similar.
If there is interest in the adventure, I'll post further information on the background and shared destiny of the party. Theoretically the campaign concept can accomadate up to 7 players, but I would be happy with 5. If there is a lot of interest, I will pick based on character ideas and anything I know about gaming compatability, rather than 1st come 1st served.

kahuna burger
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