Falling Icicle
Adventurer
Basic and standard D&D are undoubtedly not designed for you.
I've hated rolling for hit points since I first started playing D&D, back in the 90s.
Basic and standard D&D are undoubtedly not designed for you.
Hmm, now that I see the rules for attribute increases down on paper, I'm really starting to go off it. I get that it's simple, that's definitely an advantage if you play without feats, but I think it brings out the fundamental flaw in pre-3E (and to some extent 3E) abilities: what's the point in increasing some of them?
1987-88 start date, but the same here. I had little hope that they'd go back to "magic-user", but "mage" is a good compromise.I still call them magic-users. 1977 start date
I actually much prefer Mage over Wizard.
It seems that classes have to roll their hp now. Instead of saying "1d12 (or 7) + your Constitution modifier per barbarian level gained" it now just says "1d12 + your Constitution modifier per barbarian level gained."
This clearly seems to be a deliberate edit, and IMO is a huge step backwards. They know that a huge portion of the player base loathes rolling for hit points. So what gives?