Fast Jack.
- Owns a courier service known for its speed and reliability. The service operates by horse and has stables all over the land. The service is a (very profitable) front for the acquisition and delivery of all sorts of less than legal items. The service employs all kinds of people, men and women, but all of them are former assassins, mercenaries, or other combat hardened veterans. When Fast Jack's service is hired to retrieve something he delivers. It's a courier service whose body count, both within and without, is many times higher than its number of employees. Newbies to the service start out by doing the legal delivery jobs.
- Fast Jack himself started out as a simple thief until he got tired of all the risks he had to endure. The courier service is actually a pyramid scheme. His underlings seek out suitable people and get them hyped up about all the profits they'll garner by rising up in the ranks. The body count within the lower echelon is caused by fierce competition to eliminate rival employees and get their share of the profits. The people at the top are truly fiersome adversaries.
- Fast Jack arrives flanked by the two lieutenants he started the service with, and they are the only people he trusts. The female ogre (Sanri Goldteeth) is a straight up fighter. The male elf (Laughing El) is a magekiller. Fast Jack is a male gnome wizard/thief (mostly utility spells and stuff to hinder the opposition, and things like a staff of fireballs or scrolls of teleport). All three are decked out in the best magical gear they have accumulated over the many years their service has been running. Appearance-wise they look like they walked out of a Clint Eastwood western. Dusty longcoats, scuffed boots, wide brimmed hats. Sanri's hat is covered in colourful feathers, all faded.
- You could have Fast Jack have a dispute with another villain over some botched up delivery if you want a chance for some exposition. Jack promises to settle the matter and starts talking about something else the other villain might be interested in. They then move to a private room to hash out the details. Jack is a jovial fellow, and so are his two friends. Laughing El in particular makes fun of everything and everyone (but people who know him tend to not get offended, because he has a nasty reputation despite his nice exterior). Sanri drinks all the time and seems to be in a permanent high. When she first enters she walks in with three barrels of strong ale.
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Thornton Four-Weather
- Leader of a crime ring specializing in blackmail and kidnapping for ransom. The ring has in its pockets and under its thumb city officials, army officers, rich people, nobles and so on and so on. They are currently holding captive the daughter and son of an arch-wizard to get him to build them a special anti-magic artifact which they could then place in their vault of blackmail documents and things to stop anyone from scrying out its location.
- Thornton started out as a low level city official who stumbled upon something nasty on his superior. Finding out how much of a kick he got out of manipulating people with secrets they did not want revealed he slowly built himself a network of coercion and unwilling co-operatives. Very few people in his organization began willingly, but many have profited from the proceedings and the corruption within is feeding itself.
- Thornton is a tall handsome looking male half-elf. He is highly charismatic and extremely intelligent. He dresses in the finest blue and green silks. He is a thief armed with paralysing throwing knives. He is also armed with highly important people forced to his side. If a fight breaks out outside he can call in members of the city guard to aid him. If jailed he'll be free the next morning.
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Kingblade
- Leader of an occasionally cannibalistic deathcult that operates on peoples fears. This secret organization meets at night in ever changing locations to plan an anarchistic takeover of society by executing key people of said society (or rather, people that the members of the deathcult think are key people).
- Kingblade looks and sounds like the very definition of an undead death knight with a voice from beyond the grave. She is however very much alive. She is a human anti-paladin (of some sort) and a deserter from an army who tried to have her hanged. This failed hanging caused her voice to take on its severe timbre. She likes the facade and cultivates it carefully. With her is her assistant Alteena Shinower who is a young scarred female cleric of a death god. Alteena looks bored all the time and is supremely hard to impress.
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Whisper of Lace
- A lone human assassin. No organization of his own, and doesn't belong in any.
- All of his weapons are poisoned, even his lips are laced.
- Flowing robes of silver and gold. Underneath these dressed in black utilitarian leather. Diamond rings, earrings, and fierce fiery tattoos running across his hands.
- Speaks with a forceful commanding voice. Arrogant, imperial, entitled even. Doesn't drink, doesn't eat, avoids physical contact.
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Sun-Storm of the Seventh Legion
- Captain of the feared mercenary unit Seventh Legion. Could be an orc or something similar.
- The Seventh Legion is an underground mercenary unit. It doesn't advertise publicly, its members don't announce themselves as such unless called to duty, its missions vary from highway robberies to small unit skirmishes to military engagements. Its member roster numbers in thousands, but it rarely ever calls all of them at the same time. An army besieging a city might find a member of the unit offering to call in people belonging to it from within the city to activate and open the gates for the attackers, or a city defending against invaders might find themselves with a similar offer to activate members within the invading army to take out their leaders.
- Sun-Storm fights with a spear or two swords, on or off horseback. He leaves his horse just outside. It is in battle armor, and can be called in with a whistle. His swords and spear are on the horse. It is protected by a group of five non-descript mercenaries with masks.
- He arrives dressed in a stylish sky blue business suit, and a screaming yellow cape. He looks like a plump fellow, but he is wearing armor underneath his clothes, as well as a pair of short swords.
- He tells everyone to call him Michael while he is off duty. He finds this somehow hilarious.
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Hourman
- A weasily little moustachioed man dressed like an accountant. Has a crooked smile and talks in whispers. Is easy not to notice and has a tendency not to stay in the same spot for long.
- Runs a band of pickpockets and street urchins. Used to be one himself until he took over.
- Is a murderer who likes hunting people, and fixes man-hunts for people with similar interests who are higher up in the society.
- Carries a big gleaming hunting knife on his belt. Also uses a crossbow (that he probably has hidden somewhere).
- He could be the reason for all the villains gathering (at this time at least). He might be setting up a new hunt. The gathering could also be taking place at his mansion (which might have secret passages only he knows about).
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Betty Bellows
- Have a body to dispose of? How about two? How about a hundred? Call Betty. She has several methods of making the evidence dissappear. Need someone interviewed, interrogated, and tortured? Her clinic has all the tools needed, and she hasn't got a nice bone in her body. Need your teeth fixed? She doesn't do that anymore, she likes the non-legal stuff more.
- Betty is a large muscular human who dresses like a stepford wife. She reeks of medicine. Her teeth are perfect, but she never smiles. There's something dangerous lurking in her eyes and just talking to her will give anyone a nasty feeling in their stomach.
- She doesn't like killing people, she likes hurting them. Is basically a coward if threatened.
- - -
Trell Rockshatter
- Dwarven criminal mastermind. Robbed the treasury of the kingdom next door last week. Stole the crown jewels of this one yesterday (still has a ring from the collection in his pants pocket). Has the blueprints to a dragon lair in his coat pocket. Tricked the richest merchant of the kingdom of this and that out of his riches. Smokes cigars, talks the talk, walks the walk. Thinks he's the greatest thing since mulled wine. And he thinks very highly of mulled wine. He stole the mulled wine recipe of the richest mulled wine maker in the land and is in the process of selling it in an auction.
- Sorceror extraordinaire.
- Gets very dark and moody when starts drinking. Mean drunk.
- - -
Salicity Monsoon
- Runs an underground auction house for illegal items.
- Dressed in a white dress that leaves most of her dark skin revealed. Wears no jewellery or makeup. Lets her long hair flow freely at her back.
- Has zero combat skills, but is flanked by two bodyguards at all times. The bodyguards are in red armor and helmets that hide most of their features (some sort of undead warriors, or bound demon servants?).
- Is unconcerned by threats, doesn't think anyone would actually attack her.
- If attacked, is easily killed, but comes instantly 'back alive'. Is a lich. With excellent skin care.
- - -
Brock Somerset
- Leader of the Birch Street Gang. Even though the gang started near Birch Street it has now spread to several other towns and cities, and it is unclear to those outside the gang which Birch Street of which town is the original location. Can't even ask the competing gangs, as they were decimated by these guys. The gang runs loan sharks, 'protection' businesses, and cheap construction work.
- Brock is a sad faced dwarf with a slight speech defect. Talks like a bruiser. Likes to insult women he comes across. Is dressed in heavy weather work clothes. Fights with a spiked chain that he carries around him under the jacket. Has a friend with him who dresses the same and fights the same, but stays silent (has his tongue cut out).
- Brock is actually a werewolf.
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Lan Zo Qar
- Wizard overlord. Is building an army to conquer something or other.
- Arrives with style by teleporting in. Is followed by two sorcerers.
- Your basic everyday evil overlord.
- Might kill one of his sorcerer lackeys out of rage over an issue of something or other. Can call in more sorcerers at any time. Can summon Big Bad Things© to help him out.
- Has a girlfriend called Dexi who is already there when he teleports in who starts fawning over him and stays near him the rest of the time. Dexi is a ghost.
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Maradesh
- A dragon in the guise of a wise old man in a grey robe. Everyone in the room knows he's a dragon. He just likes the guise.
- Is friendly with the non-humans in the room. Really doesn't like talking to humans.
- Has a gold coin in his hand that he plays with. Magic coin that does something?
- Recently back from the far east (or the far west) where he burnt down a city and razed it to the ground. Likes talking about all the people (humans) he killed.