howandwhy99
Adventurer
This was making the rounds since last week. I just wanted to post my own answers, blogless as I am. Here are the questions:
- Ability scores generation method?
- How are death and dying handled?
- What about raising the dead?
- How are replacement PCs handled?
- Initiative: individual, group, or something else?
- Are there critical hits and fumbles? How do they work?
- Do I get any benefits for wearing a helmet?
- Can I hurt my friends if I fire into melee or do something similarly silly?
- Will we need to run from some encounters, or will we be able to kill everything?
- Level-draining monsters: yes or no?
- Are there going to be cases where a failed save results in PC death?
- How strictly are encumbrance & resources tracked?
- What's required when my PC gains a level? Training? Do I get new spells automatically? Can it happen in the middle of an adventure, or do I have to wait for down time?
- What do I get experience for?
- How are traps located? Description, dice rolling, or some combination?
- Are retainers encouraged and how does morale work?
- How do I identify magic items?
- Can I buy magic items? Oh, come on: how about just potions?
- Can I create magic items? When and how?
- What about splitting the party?