Elder-Basilisk
First Post
DocMoriartty said:No more stupid than the idea that the archer automatically knows all these special ammos he has to carry around.
<snipped mocking example>
Yep, that will be just so realistic as every archer suddenly knows what all the DR dependent materials are and collects a dozen arrows of each type to carry around.
Actually, what's stupid is the idea that the archer would not know. Given the realities of the D&D world, it's likely that somebody an adventurer knows or met in a tavern died to a damage resistant monster. (Probably two degrees of separation at most). It's quite likely that the archer would then ask around (ask the party wizard, clerics, etc) what could harm such creatures and make sure to have a basic selection of arrows prepared for such contingencies.
Most people IRL know that silver hurts werewolves and that stakes through the heart kill vampires and neither creature even exists in our world. In a world where both creatures really existed, every adventurer would know that kind of thing. They might not know about the necessity of holysilver for harming pit fiends but by the time they were getting ready to face CR 16-20 monsters, they should have come across that kind of info.