Sorry for the misspell in the title
I was hoping for help on making a melee rogue build from 1 to 10, level by level (or up to 20 if you're adventurous).
RACE
Because we will most likely start from 4th level in this upcoming campaign (it has been a habit of the DM so far), a character with a total level adjustment of no more than +1 is fine. In addition any template is fair game. I also am not very fond of small characters for this role since I don't like losing damage with small weapons.
ABILITIES
My scores (as I've assigned them presently) are:
STR: 18
DEX: 18
CON: 14
INT: 14
WIS: 12
CHA: 12
ALIGNMENT
From past experiences I'm most comfortable playing a chaotic good or chaotic neutral character.
HOUSE RULES
We have house ruled free multiclassing so that is not a problem and I am not opposed to dabbling in other classes as long as they are not purely arcane casters and as long as it won't hinder my rogue abilities too much.
BOOKS
All 3.5 books will most likely be fair game unless the build becomes completely broken
CONCEPT
I've played rogues in the past and really enjoyed the sneak attack aspect. The problem is that the other characters I play with don't tend to give me flanking all that often. Therefore going first should be important in order to catch enemies flatfooted. I then plan on "selectively" joining melee combat. My group tends to lack the classic tank so nobody can always be relied upon to absorb the damage. That needs to be taken into consideration. Also any ideas for items to buy at level 4 with 5400gp would be appreciated.
I was hoping for help on making a melee rogue build from 1 to 10, level by level (or up to 20 if you're adventurous).
RACE
Because we will most likely start from 4th level in this upcoming campaign (it has been a habit of the DM so far), a character with a total level adjustment of no more than +1 is fine. In addition any template is fair game. I also am not very fond of small characters for this role since I don't like losing damage with small weapons.
ABILITIES
My scores (as I've assigned them presently) are:
STR: 18
DEX: 18
CON: 14
INT: 14
WIS: 12
CHA: 12
ALIGNMENT
From past experiences I'm most comfortable playing a chaotic good or chaotic neutral character.
HOUSE RULES
We have house ruled free multiclassing so that is not a problem and I am not opposed to dabbling in other classes as long as they are not purely arcane casters and as long as it won't hinder my rogue abilities too much.
BOOKS
All 3.5 books will most likely be fair game unless the build becomes completely broken
CONCEPT
I've played rogues in the past and really enjoyed the sneak attack aspect. The problem is that the other characters I play with don't tend to give me flanking all that often. Therefore going first should be important in order to catch enemies flatfooted. I then plan on "selectively" joining melee combat. My group tends to lack the classic tank so nobody can always be relied upon to absorb the damage. That needs to be taken into consideration. Also any ideas for items to buy at level 4 with 5400gp would be appreciated.
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