Destil
Explorer
I wasn't too happy with the Power Attack change at first (and was also considering making it 1.5x for two-handed and .5x for light), but reading Andy Collins' reasoning for the change on his board made me at least willing to give it a try.
Spell Focus: +1 to Save DCs, Caster Level & Opposed Rolls (like dispel checks, the opposed Cha rolls for charm & the opposed roll in a banismment) with spells from the related school. Makes it more universily usefull. No greater spell focus.
Pollymorph: Will have a 10 minuit / level duration, but I'll most likely end up toning down the combat applicability. I've always liked it as a creatve player's utility spell, rather than a simple combat buff. When cast on yourself it'll allow 1 change / caster level for the duration.
Animal Buffs: +2 at 5th-6th caster level, +4 at 7th-10th & +6 at 11th+. 10 minuets per level.
No weapon familirity.
Dwarves will get a penelity to swim equal to whatever their stability bonus ends up being.
No multiclassing restrictions on Monks & Palidins (holdover form my 3E changes).
Disentegrate kills any living creature that fails their save. Against very large undead and constructs (thoes greater than a 10 foot space) it instead only destroys a 10'x10' cube, dealing damage as listed in 3eR.
Quicken: Instead of the rather weak mass haste I intend to use 3E haste, renamed quicken, with a duration of 1d4+1 rounds and a +4 bonus to everything haste provides a bonus to. Most likely will have a small XP cost, as well (100 XP or so).
Sorcerers can use quicken spell.
Spell Focus: +1 to Save DCs, Caster Level & Opposed Rolls (like dispel checks, the opposed Cha rolls for charm & the opposed roll in a banismment) with spells from the related school. Makes it more universily usefull. No greater spell focus.
Pollymorph: Will have a 10 minuit / level duration, but I'll most likely end up toning down the combat applicability. I've always liked it as a creatve player's utility spell, rather than a simple combat buff. When cast on yourself it'll allow 1 change / caster level for the duration.
Animal Buffs: +2 at 5th-6th caster level, +4 at 7th-10th & +6 at 11th+. 10 minuets per level.
No weapon familirity.
Dwarves will get a penelity to swim equal to whatever their stability bonus ends up being.
No multiclassing restrictions on Monks & Palidins (holdover form my 3E changes).
Disentegrate kills any living creature that fails their save. Against very large undead and constructs (thoes greater than a 10 foot space) it instead only destroys a 10'x10' cube, dealing damage as listed in 3eR.
Quicken: Instead of the rather weak mass haste I intend to use 3E haste, renamed quicken, with a duration of 1d4+1 rounds and a +4 bonus to everything haste provides a bonus to. Most likely will have a small XP cost, as well (100 XP or so).
Sorcerers can use quicken spell.
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