Velmont
First Post
I am running one game preently, and I must tell that it has been hard to come with something interesting and less combat oriented. It is a mutant and mastermind game, and three heroes are investigating a starting plague that has his origin from some unkonwn mutant. They must find that mutant before the plague spread too much.
Up to now, only about 15 posts over 200 have been for two combats, but they still reliate much on there skills, which make a change from what there is seen on the board where I master it (Freedom City PbP Forum). Not relying on any stats is really hard. I applaude The803 effort in that way.
And yeap, The803 told me that he was rolling a increasing difficulty will save not to follow the Tiefling, maybe half-fiend path.
Up to now, only about 15 posts over 200 have been for two combats, but they still reliate much on there skills, which make a change from what there is seen on the board where I master it (Freedom City PbP Forum). Not relying on any stats is really hard. I applaude The803 effort in that way.
And yeap, The803 told me that he was rolling a increasing difficulty will save not to follow the Tiefling, maybe half-fiend path.