Shadowslayer
Explorer
I forgot my number 1 advice:
don't superimpose your definition of fun or what RP should be on them. Let them do the things that are fun, and learn what they like and don't like. My experience and the experience of other parents I talk to about games and art and music is that you need to give them opportunities, and let them find the fun spot for them. In other words, don't get in an edition war/role vs roll playing fight with them. play and have fun.
Heh...actually, that applies to DMing for adults too. If only more people would heed it.
Thanks very much for your responses everyone. What I've got so far is a smill mining camp/village with a store, a weaponer and a mystic shop. I've written up a rumor/simple quest on a notecard for each PC, and have a series of 2-3 short encounters for each one.
I think Im going to start with pre-gens...only because I know my kid, and if we play with the pre-gens right out of the box than at least they're playing. I can hint that they could have new/different and interesting powers if they decided to create their own character...which I'd be happy to help with.
And yeah, we won't be focusing a whole lot on forced RP. That goes against my grain anyway. But the shopkeepers characters will be broad and funny and they will attempt to talk to the PCs to try and make it fun.
Thanks again!