Can anyone explain the stat disparity?
Human Bandit
Str 12 (+1) Dex 17 (+3) Wis 11 (+0)
Con 13 (+1) Int 10 (+0) Cha 12 (+1)
Looks normal right?
Human Berserker
Str 17 (+4) Dex 12 (+2) Wis 11 (+1)
Con 16 (+4) Int 10 (+1) Cha 12 (+2)
A 16 and 17+4? 12+2? Are monster stat modifiers now based upon type, ala skirmishers have 1 set of modifiers, brutes another, leaders another, etc?
Do we have any official design answers for this?
Human Bandit
Str 12 (+1) Dex 17 (+3) Wis 11 (+0)
Con 13 (+1) Int 10 (+0) Cha 12 (+1)
Looks normal right?
Human Berserker
Str 17 (+4) Dex 12 (+2) Wis 11 (+1)
Con 16 (+4) Int 10 (+1) Cha 12 (+2)
A 16 and 17+4? 12+2? Are monster stat modifiers now based upon type, ala skirmishers have 1 set of modifiers, brutes another, leaders another, etc?
Do we have any official design answers for this?
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