Sadras
Legend
Yeah, minions always struck me as one of those designs that was made strictly for gamist purposes, realism be damned; and while I can see what they were trying to accomplish and why, there's better ways of doing it.
I'm curious, what better ways are you envisioning for the creations of mooks or minions? Personally I'm a big fan.
Swarms and mobs are very much created along the same way i.e. gamist, as was reflected in the recent zombie horde thread where everyone was offering very much "non-realistic" approaches of dealing with a zombie horde. The 5e Lair and Legendary actions are also very much gamist creations to replicate a thematic action sequence and threat level. I do not see why the minion 1hp mechanism gets picked on for being particularly gamist considering that hit points are really plot points.