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D&D 5E 5e Halcyon Academy

Quentin gets up groggily and takes his trident, readying for combat still unclear on what is going on. The door is blocked so he opens it quietly [roll0]. The end of his trident strikes the empty pitcher on the nightstand and it rings metalically, the sound loud and piercing in the dead of the night. The sight in the hallway however wakes him up completely as the adrenaline rush clears the cobwebs of sleep from his mind.
 

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tglassy

Adventurer
Jordy’s Blast goes wide, taking out a portion of the wall. The creature doesn’t acknowledge the attack, nor does it look at Quentin, whose door was closest to the monster.

OOC: The creature already went this round, so I’m giving Dariana a chance to go, then the rest can wake up if they like. Then we’ll be in initiative. You may roll now, and if you beat [roll0], then you may go again before the monster.
 




tglassy

Adventurer
OOC: Nice try, Charwoman Gene. That was a crit fail on the second shot. I'm gonna have some fun with this:

[roll0]


And the results:

Revealed intentions. You and your allies all suffer disadvantage for your next attack.

Could have been a lot worse.


Dariana's first shot hits true, but the second does no more than draw the attention of the creature, making it wary of any further attacks.
 

gargoyleking

Adventurer
Grody wakes up suddenly as pandemonium erupts in the inn. He panics at first, as he scrambles for his belongings, but as his sling comes to hand he remembers his newfound courage. Opening the doir of the closet he's hit by the stiff chill of winter's breath upon his scales and yelps in surprise. The window was broken for some reason, though the sounds of fighting seemed to be coming from inside.

He creeps out none-the-less and peeks into the hallway to see what was going on. The sight before him was truly frightening but he took the chance to fling a small ball of acid it's way.

[Sblock]Acid Splash: [roll0] acid damage. Dex(12) to negate.

Initiative: 1D20+3 = [2]+3 = 5
[/sblock]
 

KahlessNestor

Adventurer
The Inn
Winter/Night
Round 0 & 1

Initiative: 1D20+2 = [17]+2 = 19

Asherah shivered as her room suddenly grew colder. She reached for the blankets to pull them up further, but then she heard Jordy scream!

Asherah’s fur stood on end, her tail straight, as she leapt out of bed. She grabbed up the dagger under her pillow, flicked it out into the long spear, and ignited the head of the spear in fire even as she grabbed up the flail beside the bed, its head igniting in blue flames of cold. She said a quick prayer, and magical energy shimmered around her to protect her, since there was no time to don her armor.

Asherah burst out of her room wearing nothing but the fur she was born in to see the grotesque creature. She gave a menacing growl to her deity Tigr and rushed at the monstrosity, stabbing with spear and swinging her flail.

[sblock=Actions]
Move: Out into hall and up to the creature.
Action: Cast Shield of Faith, Attack with Flametongue Spear
Flametongue spear: 1D20+4 = [10]+4 = 14
2D6+2 = [1, 2]+2 = 5

Bonus: Attack with Coldtongue Flail
Coldtongue Flail: 1D20+4 = [11]+4 = 15
1D8+1D6 = [4]+[1] = 5

Reaction: Opportunity Attack
Coldtongue Flail: 1D20+4 = [18]+4 = 22
1D8+1D6 = [2]+[3] = 5

Free:
Concentration: Shield of Faith
Conditions: Shield of Faith: AC 15
[/sblock]

[sblock=Ministats]
HP: 9/9
AC: 13 (leather armor)/14 (dual wield)/15 (shield)
Unarmed: +4 3 B
Claws: +4 1d4+2 S
Flametongue Spear: +4 1d6/d8+2/P+1d6 fire 20/60
Coldtongue Flail: +4 1d8+2/B+1d6 cold

War Priest (2/2/LR)

Spells: +4; DC 12
Cantrips: Guidance, Mending, Sacred Flame
1st (2/3): (Divine Favor, Shield of Faith), Command, Cure Wounds, Healing Word
[/sblock]

[sblock=School results]
Combat 19
Arcane 6 (18) (Favored Soul)
Divine 14
Skill 11
Nature 7 (fail)
Immortal 2 (fail)
[/sblock]
 


tglassy

Adventurer
As Asherah charges the creature, it lashes out a giant clawed hand at her (as a reaction).

[roll0]

The claw pierces through her middle, coming out her back. Both of her attacks miss (and would have, anyway), as she lacks the strength to swing her weapons. The creature slowly lifts her up, and pulls her close, bringing her face inches from his. It scrutinizes her with flames where eyes should be, as if it is studying her. It sniffs, before dropping her, sliding its massive clawed fingers out of her abdomen and letting her fall to the ground.

Looking up at the rest of the group, the skeletal creature apparently decides to ignore them as it moves into the room. All this happened too quick to react. You hear a scream from inside.
 
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