NerfedWizard
First Post
Paladins and rangers get spellcasting at level 2.
Still, I see your point. Paladins and rangers get extra spell slots every other level, like the multiclass rule would suggest. But they're getting the bump at the odd levels; if their progression matched the multiclassing rule, they would be getting their spellcasting bump on the even levels. Interestingly, EK and Arcane Trickster do the same thing, getting their spell bump at 4, 7, 10, etc., when the multiclass progression suggests they should get it at 6, 9, 12, etc. Basically, partial casters get their spellcasting level rounded UP.
This, on top of the fact that a 20th level Eldritch Knight has basically the spellcasting abilities of a 6th level wizard while still being a 20th level fighter.
What is the stronger build:-
Multiclassed 14th level Fighter (not EK) + 6th level Wizard versus 20th level Eldritch Knight
Multiclassed 10th level Cleric + 10th level Fighter (not EK) versus 20th level Paladin
Multiclassed 10th level Fighter (not EK) + 10th level Druid versus 20th level Ranger
I don't know the answer to this yet but I can't help but suspect that the single-classed types are going to win hands down (though not by the same ridiculous margins as in 3rd edition). Also because of the way multiclassing works it may help if the multiclassed characters start off as Fighter (to get heavy armour proficiency), at least if their other class doesn't restrict the armour they can wear (druids?).
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