D&D 5E 5E Sunless Citadel - CG

purplerook

First Post
Ara High-Elf Wizard

Seeing the last skeleton shattered by Edgar and Kunl, Ara relaxes the tension on his Bow and returns his arrow to quiver. He comments "It appears that the blunt strikes were particularly effective against the skeletons. Perhaps something to remember in the future."

Ara starts to make a suggestion, but then goes silent and moves into the room to retrieve his two arrows. One arrow is serviceable and is returned to Ara's quiver, while the other has a broken shaft and the fletching is damaged. Ara, carefully removes and stows the arrowhead and discards the broken shaft.

[SBLOCK=Ara]Ara, Level 1 - Male High Elf Wizard -
HP: 7/7, AC: 16 (Mage Armor)
Initiative: +3, Speed: 30ft, Senses: Passive Perception 12, Darkvsion <60ft Dark is dim, Dim is light
Saving Throws Str -1, Con +1, Dex + 3, *Int +5, *Wis +2, Chr 0
Abilities:
By Popular Demand
Fey Ancestry - adv vs. charmed, immune sleep

Offense:
Longbow: +5 1d8+3
Short Sword: +5 1d6+3

Spells
C - Green Flaming Blade, Mage Hand, Minor Illusion,Prestidigitation
1st (1/2) - Mage Armor, Silent Image, Shield,Sleep
[/SBLOCK]
 

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Kobold Stew

Last Guy in the Airlock
Supporter
"Is everyone alright?" asks Kuhl, looking around.

"That was unexpected." He looks at the bones, and then around the room and through the slits (if they are in the other walls).
 

TallIan

Explorer
Edgar, Paladin 1

"A little more than a scratch, but I've had worse." Edgar says. As the others search the room he heads over to the north door. Standing in front of it he appears to talk to the door before heading back to the group.

OOC: Using divine sense to check for more undead up to 60 feet beyond the door.

I was going to have him use lay on hands on himself, but I think it may be prudent to save that for later in case the main healer goes down. He would appreciate some healing though.


[SBLOCK=Mini Stats]
Passive Perception: 12
AC: 16
Initiative: +0
HP: 6/12 (HD: 1/1d10)

Offense:
Halberd +5 10ft 1d10+3S
Halberd (Bonus action): +5 5ft 1d4+3B
Shortsword: +5 5ft 1d6+3P
Javelin: +5 30/120 1d6+3P

Devine Sense 2/3
Lay on Hands 5/5[/SBLOCK]
 
Last edited:


TallIan

Explorer
Edgar, Paladin 1

"There are more undead past that door." Edgar says. As he turns to return to the group he winces. Approaching Tordak he asks "Any chance of a prayer for the injured?" trying to make light of his injuries.

[SBLOCK=Mini Stats]
Passive Perception: 12
AC: 16
Initiative: +0
HP: 6/12 (HD: 1/1d10)

Offense:
Halberd +5 10ft 1d10+3S
Halberd (Bonus action): +5 5ft 1d4+3B
Shortsword: +5 5ft 1d6+3P
Javelin: +5 30/120 1d6+3P

Devine Sense 2/3
Lay on Hands 5/5[/SBLOCK]
 


purplerook

First Post
Ara, High Elf Wizard

As Tordak heals Edgar, Ara calls out to Kuhl "Perhaps you should look for any more hidden compartments in this room, while I search for anything worth carrying away."

Ara proceeds to search the skeletons for any valuable equipment or treasure. Once he has finished the search, Ara will rejoin Edgar and Tordak in the main room and ready his bow and arrow in anticipation of their going through one of the other doors.

[SBLOCK=Ara]Ara, Level 1 - Male High Elf Wizard -
HP: 7/7, AC: 16 Active Spells: Mage Armor
Initiative: +3, Speed: 30ft, Senses: Passive Perception 12, Darkvsion <60ft Dark is dim, Dim is light
Saving Throws Str -1, Con +1, Dex + 3, *Int +5, *Wis +2, Chr 0
Abilities:
By Popular Demand
Fey Ancestry - adv vs. charmed, immune sleep

Offense:
Longbow: +5 1d8+3
Short Sword: +5 1d6+3

Spells
C - Green Flaming Blade, Mage Hand, Minor Illusion,Prestidigitation
1st (1/2) - Mage Armor, Silent Image, Shield,Sleep
[/SBLOCK]
[SBLOCK=Who, Owl Familiar]Familiar Who, Owl
Perception +3, Stealth +3, Passive Per 13, Darkvision <120ft Dark is dim, Dim is light
AC 11, HP 1
Flyby: provokes no opportunity attack when it flies out of enemy reach
Keen Hearing and Sight: Advantage on Perception checks that rely on hearing or sight
[/SBlock]
 

Kobold Stew

Last Guy in the Airlock
Supporter
Kuhl disregards Ara's order, but nevertheless glances around the room. He's good with noticing things out of place, and can count a hundred goats (112, to be exact, after the spring kidding) at a mere glance.

He'll look closer at anything that seems amiss, and once that's done, he says, "So, shall we head North toward the undeath?" This time he is cogent to let others go first.


OOC: Passive Investigation 15, with observant feat.
 

Charwoman Gene

Adventurer
Kuhl: You notice nothing further.
Ara: You find 44 silver pieces and 20 gold pieces on the skeletons. They have about 11 useable arrows, plus three arrows that were in a special socket in the quivers. The rest of their equipment isn't worth salvaging.
 

purplerook

First Post
Ara High Elf Wizard

Ara pours through the skeletons bodies looking for loot, while Kuhl examines the room.

Ara announces to the group, "I found a little gold and silver and some arrows, three of which are in special sockets. Unless anyone wants to take it now, I will pack it up and we can split it when we get back to town." Ara investigates the three arrows in special sockets more closely.

Ara joins the rest of the group in the main hall. If it looks like someone is getting ready to open a door, Ara will ready Bow and normal arrows.
[SBLOCK=Dice Roll]
Ara Investigating 3 arrows in special socket: 1D20+5 = [16]+5 = 21
[/SBLOCK]
[SBLOCK=Ara]Ara, Level 1 - Male High Elf Wizard -
HP: 7/7, AC: 16 Active Spells: Mage Armor
Initiative: +3, Speed: 30ft, Senses: Passive Perception 12, Darkvsion <60ft Dark is dim, Dim is light
Saving Throws Str -1, Con +1, Dex + 3, *Int +5, *Wis +2, Chr 0
Abilities:
By Popular Demand
Fey Ancestry - adv vs. charmed, immune sleep

Offense:
Longbow: +5 1d8+3
Short Sword: +5 1d6+3

Spells
C - Green Flaming Blade, Mage Hand, Minor Illusion,Prestidigitation
1st (1/2) - Mage Armor, Silent Image, Shield,Sleep
[/SBLOCK]
[SBLOCK=Who, Owl Familiar]Familiar Who, Owl
Perception +3, Stealth +3, Passive Per 13, Darkvision <120ft Dark is dim, Dim is light
AC 11, HP 1
Flyby: provokes no opportunity attack when it flies out of enemy reach
Keen Hearing and Sight: Advantage on Perception checks that rely on hearing or sight
[/SBlock]
 

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