The Crimson Binome
Hero
To be fair, characters have always had those things, for as long as people have been role-playing. The only difference is that now they've codified and labelled them.I hear you. And most of the people I play with have been playing forever and it's not something they consider. Plus there are SO MANY for a DM to keep track of - a group of six with each having the standard two traits, an ideal, a bond and a flaw is 30 things the DM needs to track.
In the game I ran, I just bundled all of those things together under the banner of "fleshed-out character" and ran the game as I always had. It's not terribly important whether something counts as a trait or a bond or a flaw, as long as it's part of who the character is.