Through no fault of their own, my group suffered a near TPK last week. Two players were absent, and of the remaining five, four died while the last fled to safety.
Between them, the party (all 2nd level) had two magic items at that point. The surviving member had both of the when he fled.
Now they're generating new characters; our house rule is to generate characters at the same level but only 1 XP beyond what is needed for that level, the reasoning being that losing levels is just not fun for players, but there has to be some penalty for dying.
So, they're generating their new characters and I get a call; apparently the rules state that when generating a character above first level, you get three magic items.
So we go from a party with 2 magic items to a party with (2 + 3x4) = 14 magic items. Quite the power boost! Death, it seems, has proved to be quite lucrative!
I haven't decided what to do (not really asking for advice - I'll make a decision I feel is appropriate to my game - but more just relating a curious effect).
Between them, the party (all 2nd level) had two magic items at that point. The surviving member had both of the when he fled.
Now they're generating new characters; our house rule is to generate characters at the same level but only 1 XP beyond what is needed for that level, the reasoning being that losing levels is just not fun for players, but there has to be some penalty for dying.
So, they're generating their new characters and I get a call; apparently the rules state that when generating a character above first level, you get three magic items.
So we go from a party with 2 magic items to a party with (2 + 3x4) = 14 magic items. Quite the power boost! Death, it seems, has proved to be quite lucrative!
I haven't decided what to do (not really asking for advice - I'll make a decision I feel is appropriate to my game - but more just relating a curious effect).