These ideas are not mine, they are compiled from several of your comments on this forum.
A character starting a game with 6 hit points is just too low. That absolutely leads to a lot of serious problems. It is a deal breaker and it really sours the new player experience. NO!
A character should start with his or her full constitution score plus a 1 hit die roll. If the roll is less than 1/3 his or her constitution score he or she can take 1/3 the constitution score and add it to the full constitution score at 1st level.
Every higher level a player can roll 1 hit die. If the hit die is lower than 1/3 his character's constitution score, he can take 1/3 the constitution score and add that to his existing hit points.
Level 1: con score + 1/3 con score or 1 hit die
Level 2: add 1/3 con score or 1 hit die
Do you agree or do you have an even better compromise? Hit points that are too low at 1st level, is no good for me.
http://kira3696.tripod.com/ My D&D JavaScript Game
A character starting a game with 6 hit points is just too low. That absolutely leads to a lot of serious problems. It is a deal breaker and it really sours the new player experience. NO!
A character should start with his or her full constitution score plus a 1 hit die roll. If the roll is less than 1/3 his or her constitution score he or she can take 1/3 the constitution score and add it to the full constitution score at 1st level.
Every higher level a player can roll 1 hit die. If the hit die is lower than 1/3 his character's constitution score, he can take 1/3 the constitution score and add that to his existing hit points.
Level 1: con score + 1/3 con score or 1 hit die
Level 2: add 1/3 con score or 1 hit die
Do you agree or do you have an even better compromise? Hit points that are too low at 1st level, is no good for me.
http://kira3696.tripod.com/ My D&D JavaScript Game
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