A Merc's Life: Howl of the Carrion King [01]

Maidhc O Casain

Na Bith Mo Riocht Tá!
Harnrey shows every one what he has found, especially the foot long mithral tobe.
OOC: I think i know what this is!
"Guys, I would like to examine this a little beeteer. A few seconds please?"

cast: Detect Magic on the tube and silver bowl

mitheral tube:
1d20+9=27

silver bowl:
1d20+9=19

The bowl is mundane, but Harnry estimates its worth at 75 GP.

The tube radiates a moderate aura of Transmutation. When pointed at a lock, lid, door, valve or portal - even many such that are magically locked - and struck lightly with any hard object it will cause the object to open (Chime of Opening).

[sblock=OOC]I assumed your examination would include a Spellcraft check to identify - you made the roll (barely - it's caster level 11).[/sblock]
 

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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
OOC: ack! that is what I forgot! so I am guessing you checked and rolled for me, right? sorry


Harnrey informs the others of what was found, especially enthusiastic about the chime.
 

renau1g

First Post
"That sounds like it'll be pretty useful, well done Harnry. Any idea how many times it'll work before it runs out of magic? Aodhán asks naively, his knowledge of the arcane is limited, at best.
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
" uhhhhhhh ....." *blink blink*

OOC: What are the rules on knowing charges in pfrpg, I only know what 2.x says. Not ran into this in a long time!


in answer to my own question:
[sblock= spellcraft skill]
Identify the properties of a magic item using detect magic:
15 + item's caster level
Determine Properties of Magic Item: Attempting to ascertain the properties of a magic item takes 3 rounds per item to be identified and you must be able to thoroughly examine the object.
Special: If you are a specialist wizard, you get a +2 bonus on Spellcraft checks made to identify, learn, and prepare spells from your chosen school. Similarly, you take a –5 penalty on similar checks made concerning spells from your opposition schools.[/sblock]

spell craft check:
BBCode
1d20+8=10

(misrable!) too low even with the bonuses that may happen for it to be a conjuratin school.
 
Last edited:


Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
"Oh. I remember now. It has 4 charges remaining." says the wizard, after a moment's hesitation, "Sorry, I couldn't remember for a second. Might I suggest we continue on for a bit longer?"
 


Maidhc O Casain

Na Bith Mo Riocht Tá!
Keeland (via Mowgli)

"Good job on the Chime, Harnry - that'll come in handy! I'm going to check out this room next door before we head back to Baboon Hall. There can't be anything in there, or it would have come running when it heard us fighting the Stirges, right?"

So saying, the young Áilleacht heads out and around . . .

In a matter of moments, his voice comes faintly from 'round the corner. "Found something . . ."

[sblock=OOC]Per Scotley's instructions, NPCing Keeland. He goes to the room just to the east of your current location.[/sblock]
 



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