A Merc's Life: Howl of the Carrion King [03]

mleibrock

First Post
Tsadok

Tsadok does his best to conceal his relief but deep down he is very glad his new friends have decided to forgo wealth so that he might be healthy.
 

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Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

Keeland presents the halberd to Almah, who takes it and examines it with a critical eye. After a few moments, she looks up at the bard. "Normally I would pay only half what I could get for reselling such goods and your service to me is, after all, a business arrangement. However, as the five of you have performed so admirably in your duties to me, and as I need you hale and healthy in order to clear the battle market, I will make you an even trade - the weapon for the scroll."

OOC: This is about 350 GP over the ½ book value you'd get selling the halberd in a market. Assuming this is acceptable, you find yourselves in possession of a scroll containing four Remove Disease (Cleric 3rd) spells.
Houwlou kneels before Almah, touches his muzzle to her hand, and says, "Our Gracious Lady never fails to bestow upon her loyal and humble servants great boons that far exceed what they have earned and have a right to expect. Our lives are yours, Lady, we gladly lay them at your feet."

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 36/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
OOC: Once Aodhán casts the spells on Harnry and Tsadok, the CON drain will stop. You'll still need to find Restoration scrolls or potions to restore the points lost to drain.
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Keeland gravely turns the wicked halberd over to Almah, receiving in turn the scroll to stop the deadly disease contracted by Tsadok and Harnry. Aodhán successfully casts the spell from the scroll in both cases, and the young half-orc and his human friend immediately begin to feel better.
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Harnrey hack up a thick greenish pocket of gangris infection from his lungs and suddenly looks to be healthier, though it is apparent he is in need of some recuperative rest.
 

Scotley

Hero
Keeland smiles at the immediate improvement in his friends. "I am glad to see you both on the mend. I sound investment if ever I made one."

OOC: So will lesser restoration and rest get them back to full CON?
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

"Since the value given is gone never to return, I have little choice but to agree with you, Keeland." :D

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 36/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
OOC: So will lesser restoration and rest get them back to full CON?

OOC: Nope. Lesser Restoration and rest will take care of any CON damage. The CON drain, however (2 points each to Harnry an Tsadok) will require a full on Restoration spell and won't heal naturally.

I'm perfectly willing to advance time a couple of days to get you through the recovery of the damaged points, leaving everyone at full HP/Spells/etc other than the CON drain. Just post a short general description of your actions during those days to smooth the transition.
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

Houwlou continues to hunt daily in order to keep the party stew pot brimming over with tasty game, brushes Puddin's coat thoroughly each day, exercises heavily, and conducts friendly sparring matches with soldiers, giving them tips where he can.

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 36/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 
Last edited:

Scotley

Hero
Keeland spends time each day checking on Harnry and Tsadok to provide what care and support he can. He spends the rest of his time in archery and music practice. He uses these practices as an excuse to chat with soldiers and others to collect the latest rumors and reports of activity in the old market.
 

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