Grimhelm
First Post
Okay, here's the thing. I prefer games with strong visual/spatial components. What I mean by this is that I prefer games where I move pieces and can see the results or consequences of my actions in terms that have little to do with math.
Many of the games we play fall into two broad categories. One category is what I call the "Magic the Gathering" category, wherein combinations are discovered or studied prior to actually playing the game, and then chances of winning are based upon knowing these combinations. Puerto Rico is a game of this variety, as is Agricola and many others. The other variety is the math game.
The math game requires that one do math incessantly throughout the game. Powergrid, Acquire, Chicago Express, and St. Petersburg are all games of this kind.
I do not like being at the mercy of the game. I do not like being at the mercy of another player's ineptitude. I like to be able to blame myself for losing, not some game mechanic or foolish move of another player. In essence, I want to be in control of my own pieces and my own decisions.
This is why games like Wings of War do not bother me. Yes, there is chance, but I maneuvered and I am to blame if I get shot down. There is chance in all the war games we play, but those games have never displayed any of the above tendencies.
Am I better at these games? Yes. But that is not why I want to play them. I want to play them because I believe they are superior games.
Another huge problem about this unfortunate realization of mine is that these "superior" games are often only two player games. So, in essence, I never get to play them.
I have been talking about miniature warfare for some time now. I would be willing to shell out money for rules and minis if there are others who would play! What about it? Also, there are other multiplayer war games out there... Robotech, Warhammer, and so on. Thoughts?
I love game day, guys, and I love having everyone over. I lament the fact that I was such an ass yesterday, but it just highlighted for me all the things I hate about these games. Even Bob's unfortunate outing at Illuminati underlines a flaw in that game. When you're out, you're sitting for two hours.
What are your thoughts? Would anyone enjoy exploring more mini-based war gaming?
Mark
Many of the games we play fall into two broad categories. One category is what I call the "Magic the Gathering" category, wherein combinations are discovered or studied prior to actually playing the game, and then chances of winning are based upon knowing these combinations. Puerto Rico is a game of this variety, as is Agricola and many others. The other variety is the math game.
The math game requires that one do math incessantly throughout the game. Powergrid, Acquire, Chicago Express, and St. Petersburg are all games of this kind.
I do not like being at the mercy of the game. I do not like being at the mercy of another player's ineptitude. I like to be able to blame myself for losing, not some game mechanic or foolish move of another player. In essence, I want to be in control of my own pieces and my own decisions.
This is why games like Wings of War do not bother me. Yes, there is chance, but I maneuvered and I am to blame if I get shot down. There is chance in all the war games we play, but those games have never displayed any of the above tendencies.
Am I better at these games? Yes. But that is not why I want to play them. I want to play them because I believe they are superior games.
Another huge problem about this unfortunate realization of mine is that these "superior" games are often only two player games. So, in essence, I never get to play them.
I have been talking about miniature warfare for some time now. I would be willing to shell out money for rules and minis if there are others who would play! What about it? Also, there are other multiplayer war games out there... Robotech, Warhammer, and so on. Thoughts?
I love game day, guys, and I love having everyone over. I lament the fact that I was such an ass yesterday, but it just highlighted for me all the things I hate about these games. Even Bob's unfortunate outing at Illuminati underlines a flaw in that game. When you're out, you're sitting for two hours.
What are your thoughts? Would anyone enjoy exploring more mini-based war gaming?
Mark