A Spiked Drink

jackslate45

First Post
DM: Jackslate45
Judge:

Start Date: 10/27/2011
End Date: 04/8/2012

Players:
Holphin Halicarnassus
Level 3 - October 27 - November 8 (3519 starting xp + 0 encounter xp + 180 time xp = 3699 xp) - Saranna Level 3
Level 3 - November 8 - November 30 (3699 starting xp + 0 encounter xp + 330 time xp = 4029 xp) - End of November
Level 3 - December 1 - January 13 (4029 starting xp + 300 encounter xp + 660 time xp = 4989 xp) - "Boss" Fight
Level 3 - January 13 - February 4 (4989 starting xp + 0 xp + 330 time xp = 5319) - Daylily Level 4
Level 3 - February 4 - February 11 (5319 starting xp + 200 xp + 105 time xp = 5624) - Relic Level 4
Level 3 - February 11 - March 8th (5624 starting xp + 0 xp + 390 time xp = 6014) - Holphin Level 4
Level 4 - March 8th - April 3rd (6014 starting xp + 200 xp + 572 time xp = 6786) - Saranna Level 4
Level 4 - April 3rd - April 8th (6786 starting xp + 400 xp + 110 time xp = 7296) - Final Fight/End Game
Total gp = 1600 Treasure + 3036 TGP = 4636

Relic Nevyn
Level 3 - October 27 - November 8 (3906 starting xp + 0 encounter xp + 180 time xp = 4086 xp) - Saranna Level 3
Level 3 - November 8 - November 30 (4086 starting xp + 0 encounter xp + 330 time xp = 4416 xp) - End of November
Level 3 - December 1 - January 13 (4416 starting xp + 300 encounter xp + 660 time xp = 5376 xp) - "Boss" Fight
Level 3 - January 13 - February 4 (5376 starting xp + 0 xp + 330 time xp = 5706) - Daylily Level 4
Level 3 - February 4 - February 11 (5706 starting xp + 200 xp + 105 time xp = 6011) - Relic Level 4
Level 4 - February 11 - March 8th (6011 starting xp + 0 xp + 572 time xp = 6583) - Holphin Level 4
Level 4 - March 8th - April 3rd (6583 starting xp + 200 xp + 572 time xp = 7355) - Saranna Level 4 / Investigation
Level 4 - April 3rd - April 8th (7355 starting xp + 400 xp + 110 time xp = 7865) - Final Fight/End Game
Total gp = 1600 Treasure + 3244 TGP = 4844


Daylily Falshenaya
Level 3 - October 27 - November 8 (4210 starting xp + 0 encounter xp + 180 time xp = 4390 xp) - Saranna Level 3
Level 3 - November 8 - November 30 (4390 starting xp + 0 encounter xp + 330 time xp = 4720 xp) - End of November
Level 3 - December 1 - January 13 (4720 starting xp + 300 encounter xp + 660 time xp = 5680 xp) - "Boss" Fight
Level 3 - January 13 - February 4 (5680 starting xp + 0 xp + 330 time xp = 6010) - Daylily Level 4
Level 4 - February 4 - February 11 (6010 starting xp + 200 xp + 154 time xp = 6364) - Relic Level 4
Level 4 - February 11 - March 8th (6364 starting xp + 0 xp + 572 time xp = 6936) - Holphin Level 4
Level 4 - March 8th - April 3rd (6936 starting xp + 200 xp + 572 time xp = 7708) - Saranna Level 4
Level 4 - April 3rd - April 8th (7708 starting xp + 400 xp + 110 time xp = 8218) - Final Fight/End Game
Total gp = 1600 Treasure + 3300 TGP = 4900

Saranna Surefoot
Level 2 - October 27 - November 8 (3176 starting xp + 0 encounter xp + 132 time xp = 3308 xp) - Saranna Level 3
Level 3 - November 8 - November 30 (3308 starting xp + 0 encounter xp + 330 time xp = 3638 xp) - End of November
Level 3 - December 1 - January 13 (3638 starting xp + 300 encounter xp + 660 time xp = 4598 xp) - "Boss" Fight
Level 3 - January 13 - February 4 (4598 starting xp + 0 xp + 330 time xp = 4928) - Daylily Level 4
Level 3 - February 4 - February 11 (4928 starting xp + 200 xp + 105 time xp = 5233) - Relic Level 4
Level 3 - February 11 - March 8th (5233 starting xp + 0 xp + 390 time xp = 5623) - Holphin Level 4
Level 3 - March 8th - April 3rd (5623 starting xp + 200 xp + 390 time xp = 6213) - Saranna Level 4
Level 4 - April 3rd - April 8th (6213 starting xp + 400 xp + 110 time xp = 6723) - Final Fight/End Game
Total gp = 1600 Treasure + 2756 TGP = 4356


total xp = ; total gp = 1254 gp

[sblock=Adventure Rules]* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on.

* Dice rollers can be Invisible Castle or the EnWorld on-line dice roller for the players. I will using my own methods for rolling in order to keep secret rolls properly secret.

* Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post

* If your character gets enough XP to level they may do so at the end of an encounter. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable.

* All characters need an appropriate character picture. Also a mini-stat spoiler block that includes a link to your character sheet will be required in every IC post during a fight.

* Most important of all, have fun![/sblock]

[sblock=Loot]
Code:
MWK Scale Mail x2    400    
Breatplate +1    1200
Great Club x2    10    
MWK Morning Star    308
CLW x2    100    
Ring of Sustenence    2500
MWK Falchion    375    
Loose Gold    7gp
Breatplate +1    1200        
Shield of Faith +3    300
[/sblock]

Example Mini-stats block:
[sblock=Mini Stats]
Ariel Esimae
Initiative: +2
AC: 19 (17 without shield/flat-footed, 12 Touch)
HP: 9 Current: 9
CMB: +1 CMD: 13 Fort: +4 Reflex: +4 Will: +6 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity

Current Weapon in Hand: Shield & javelin

Fire Bolt: 3/6 Remaining Channel Energy: 1/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: 1st Level 2/3; used Shield of Faith for CLW [/sblock]
 
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jackslate45

First Post
Evidence

As your investigation goes on, I will place relevant clues in here.

Suspect: Timothy Rulkelp, 4th owner of Rulkelp Perfumes, Potions, and Other Perfections


  • Claims to have met with a half-elven woman wearing a scorpion pendant. Description found here.

Crime: Selling poisoned potions to customers. 5 people are currently sick, 2 confirmed deaths.



Evidence:




Rumors:


 
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jackslate45

First Post
Rulkelp smiles from across the table, and says "I thank you for your understanding. Most people would not want to assist someone under investigation. Now, what would you like to drink? They say the wine is quite good here."
 

jbear

First Post
Relic stands up and comes to sit down with the halfling and the desperate man.

"Err... no thanks. Very kind of you I'm sure. A recent bad experince with too much drink, a necromancer and a massive hammer. Tell me your story..."

OOC: Relic Nevyn reporting for duty. Hoping to drag Daylilly into another adventure of intrigue as well despite his dislike of them (as character, not player) :) Will post mini stat block and image soon




[sblock=Relic] (Lvl 3) Human Wizard 2/Oracle 1
HP: 24/24
AC: 14 Touch 14 FlatFooted 12
Initiative: +4; Temporal Celerity: Rolls initiative twice and can use either result
Status:
Fort: +1 Ref: +2 Will: +6
Wizards Spells: lvl 0: Ray of Frost, Mage Hand, Daze, Ghost Sound
Lvl 1: Shocking Grasp; Sleep; Colour Spray; Cause Fear
Bonded Ring:
Pearl of Power (lvl 1):
Lightning Flash 7/7 uses left today
Oracles Orisons: Unlimited use
Oracles Spells: lvl 1: 3/3 uses left today
Wand of Mage Armor: (50) charges
Consumables: 4/4 CLW Potions
Scrolls prepared for Battle: Magic Missile
Curse: Clouded Vision: Max Vision limit 30'; as Darkvision
[/sblock]
 

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jackslate45

First Post
Rulkelp stares at Relic "Necromancer!? In Venza?! Wow..."

He shudders a little, and says "Ok, well, I am the owner of a simple shop in Roses di Sanguigno. I make mostly perfumes for the female nobles in Twin Roses, one of the lucky few who can do business with both."

"Uh, lets see, about a week ago my shipping supplies for the shop I own did not show up. I normally get them every week, and this order was to also to give me some extra, as I was running low. So, uh, without those items I was unable to finish making a number of potions and perfumes to sell. Which is bad for business right?"


"Well, I went looking for the supplies at the market, hoping to find what I needed to finish the order. 2 days, I looked, but, no luck. Reason I have things imported. I was thinking I was gonna lose the orders when a miracle happened! I, uh, found someone who had what I needed! I inspected the sample of what she gave me, and thought nothing was wrong with them. She gave me about 100, with the promise of more in the next few days. Sure enough, the next day 500 potions and perfumes showed up, all properly labeled with what they were. I sold most of these within the next few days, to all over Venza."



"Yesterday, White Cloaks show up at my door, saying I killed 2 people! How? By the very things I sold! When they inspected my goods, they found that some of them had crap in them! Like, diseases and poisons and such! I was arrested immediately, and, well, here I am. "

The guard behind him rolls his eyes over the story, but keeps his mouth shut for now.
 

InVinoVeritas

Adventurer
"I happen to like the Ouhm Pinotage, I think it should work well to calm nerves."

[sblock=Mini-Stats]
Holphin Halicarnassus
LN Summoner 3

Init +3, Perception +2
HP 23/23
AC 17, Touch 14, FF 14
Fort +3, Ref +5, Will +4, +2 vs. fear
BAB +2, CMB -1, CMD 12
Speed 20'

Darkwood Light Crossbow +7 (1d6, 19-20/x2) Range 80'
Cantrips: infinite, Level 1 Spells: 4/4, Summon Monster II: 6/6

Eidolon: Emet

Init +1, Perception +6
HP 29/29
AC 17, Touch 11, FF 16
Fort +4, Ref +2, Will +3
BAB +3, CMB +7, CMD 18 (CMB +9, CMD 20 for Overrun)
Speed 30'
Resist Fire 5

2 claws +7 (1d4+4) and bite +7 (1d6+4)
With Power Attack: 2 claws +6 (1d4+6) and bite +6 (1d6+6)
Single attack: Bite +6 (1d6+9)
[/sblock]
 

jbear

First Post
"So where did you meet this unfortunate woman... in the market? Where in the market? Did she approach you or did you approach her? This is important becasue it may not be a coincidence that your supplies didn't show up. And did 'She' use a name? And what did 'She' look like? Was there anything distinctive about her, maybe something she wore that caught your eye? Something a disguise couldn't hide?"

Once Rulkep answers that Relic fires off his next round of questions.

"And these boxes ... they just showed up at your door? Or did someone drop them off? Someone must have seen 500 bottles of perfume being dropped at your door. Do you have any of those bottles left? I'd like to see the handwriting. We're going to need somewhere to start if we are to clear your name."
 

Systole

First Post
Daylily groans. "Ohs, boys. We go to hunting paper. I am cannot wait," he says, his voice thick with sarcasm. His brow wrinkles a bit. "Maybe I am confuse by language, but you say there are only two womens that you make the thing for?"

Thinking a bit more, he turns to Relic.

[sblock=elven]I'll soon admit I'm nae scholar of these bloody civilized rules and suchlike, but isn't this fat bugger due an honest punishment? It were him what traded away these suspicious goods with but halfway proper kenning if they were or were not poison. Does that nae make him at least halfway responsible?[/sblock]

[sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 16 (16 flat-footed, 12 touch)
HP: 38/38
CMB: +7 CMD: 19
Fort: +5 Reflex: +4 Will: +4

-Raging-
AC: 14 (14 flat-footed, 10 touch)
HP: 44/44
CMB: +9 CMD: 21
Fort: +7 Reflex: +4 Will: +6

Perception: +7
Initiative: +2

Current Weapon in Hand: None
Current Conditions in Effect: None
Rage Remaining: 9[/sblock]
 

jackslate45

First Post
Rulklp gapes as the questions start coming. "Name? Name, name. I know it was kinda exotic, one I hadn't heard before. Started with an E. Elizabeth? Elishia? Eenid? Something like that. Well, She came up to me, and mentioned she heard about my issues from a friend of mine at the temple of Hinotheus, Marius. Gruff sorta guy, straight to the point. Well, she had a necklace on, looked like a scorpion. She kept her hood up, but the one time she let it down, she had elf-like ears, but not fully developed. Kind of like half elves do. " he says, clearly thinking hard to remember.

A few moments of silence occur, as the fat alchemist thinks hard on what this mystery girl looked like. The White Cloak behind him, looking as though he clearly does not believe Rulkelp's story, says "As for the bottles, none of the neighbors saw the delivery, either of the initial 100 or the 500 Rulkelp claims to have seen. What we have not gotten shipped to the office remains at Rulkelp's office. I can give you directions to either if you want to look for yourself. "

Rulkelp still looks like he is thinking hard.

OOC: As this is an investigation, feel free to roll skills. Know Local, Nature, Arcana, Sense Motive, Perceptions, etc etc.
 

InVinoVeritas

Adventurer
The halfling turns to the shaggy elf and responds,

[sblock=Elven]
"Aye, 'twould be, if he nae checked the shipment. But is it that? The White Cloak will ken his doom."
[/sblock]

For a moment, he pulls a timepiece or somesuch out of his vest pocket, consults it, and returns it. He turns back to Rulkelp.

"The Halicarnassus family has lived and thrived in Venza for centuries, Rulkelp. I'm quite sure that I, or one of my siblings, might know more about whom you do business with. If not, we can be quite sure that she is not here with a proper permit."
 

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