Raith5
Adventurer
Dragonblade said:The problem with ease of raise dead availability in prior editions was that it was sort of a balance againt pervasive save or die effects at high level. Without save or die anymore, I suspect that DMs can remove raise dead magic even from epic levels with little effect on mechanical game play.
Good point. It probably means there will be (healing) spells that intervene in the effects that lead to death over a couple of rounds.