like you haven't give any rule answers what to do in those problems I pointed to you.KarinsDad said:This is not a rules answer.
They aren't. That opening the door can be a failure. And besided that is not an combat action because there is no combat - yet.There are two requirements here. The players decide to surprise and the DM allows for surprise. The players do not get to decide on their own.
Yes. Initiative is rolled on start of combat.It just comes down to:
1) Is the door opened before initiatives are rolled?
If PCs do nothing on surprise round after kicking in the door NPC will notice them because of the noise.a) Yes. Combat has not yet started. NPCs get checks to see if they notice the door being open (if it is opened fast, the DC should be low; if slow, the DC should be higher).
Well they don't use their surprise to open the door, but draw weapons. So now starts the regular combat rounds. Roll intiative for everyone in combat and start doing full round actions. Delay, ready an action and open the door. You haven't told me why that wouldn't be allowed acording the rules. If it allowed then now PCs have full round actions on their use. Wizard readies an action to cast when fighter closes the door. Fighter opens the door as standard action and closes as move action. Wizard cast in the room and door is closed. All acording the rules.b) No. Combat has started. In order to open the door, the PCs have to use up a Standard Action.
And clarifying example suggest that you can open the door. And you just ignore it because that makes no sense to you. For me it does make sense and it fits nicely.c) Yes. Combat has not yet started. NPCs do not get checks to see if they notice the door being open because of DM fiat (rule zero).
The rules in the DMG (that I quoted earlier) suggest that DMs give characters a chance (i.e. checks) to notice stuff like this. Your solution c) here ignores that suggestion in the DMG.
Well the rule reasons don't say they have to be given a check. It says "Determining awareness may call for Listen checks, Spot checks, or other checks." So it is up to DM to choose as much in your case and my case. At least by RAW. And bacause I give a cahange to notice things before the openign of the door I even follow both of the suggestion. Allowing the checks and following the example. Response is only that I am incosistent. even that I am doing it by RAW.The reason a) is more RAW correct than c) is due to the fact that combat has not yet started. Bottom line.
If combat has not yet started, there is no rules reason for not giving the NPCs a check, but there is a rules reason to do so.
Anyway RPGs are supposed to be fun. That is the reason for playing them - or should be. This is not and is quite one sided. I am answering all the example (maybe not the way you like) but you don't answer to any of mine. You just point that one thing in my way and ignore any that I point to you with "it is not problem for all DMs". Every time every example I give to you that shows how PC get benefits from not using their surprise you ignore it. Only comment is that it is not problem. Well it is but when doing that way PCs gain full round actions instead partial. They do lost flatfooted acording RAW even NPCs are still unaware of PC, but still...
But I think that we are not getting anywhere so there is no reason to continue to this. So this is my last post to this thread. Yes, no, yes, no -threads are even boring to read for other ppl. You continue to do like you do and I like I do.
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