the arcane gish has a problem with thematic, not mechanics we could make one tomorrow.@Frozen_Heart - I really think the Barbarian would benefit from getting a fighting style instead of Reckless (actually having Reckless be a style). And a racial or general feat to add Air-based spells would be better in my opinion than dipping into a(nother) class would be a better way to handle broadening spells.
And that's the real crux of my dislike for multiclassing - I think it could all be better handled with feats that grant you the one class ability you are looking for, or a well-built subclass. In the case of the Fighter/Wizard (Sorcerer), making a core class that works from the get-go for that concept (along with some decent subclasses to cover the multitudes of approaches) - Eldritch Knight for the fighter just doesn't cut it.
I actually agree. I think that multiclassing could be done better with a series of feat trees. However 5e not having feat trees, combined with having feats and ASI's compete for space means that this doesn't work so well.@Frozen_Heart - I really think the Barbarian would benefit from getting a fighting style instead of Reckless (actually having Reckless be a style). And a racial or general feat to add Air-based spells would be better in my opinion than dipping into a(nother) class would be a better way to handle broadening spells.
And that's the real crux of my dislike for multiclassing - I think it could all be better handled with feats that grant you the one class ability you are looking for, or a well-built subclass. In the case of the Fighter/Wizard (Sorcerer), making a core class that works from the get-go for that concept (along with some decent subclasses to cover the multitudes of approaches) - Eldritch Knight for the fighter just doesn't cut it.
If the classes themselves organized their features into discrete units of feats and half-feats, it would be easier to use a feat to borrow a feature from an other class.It's a shame that the multiclass system is pretty awful though. For most people it's a complete trap with a few overpowered 'meta' builds. It fails to fit into tiers of play at all, and also doesn't fit with the intended feat/asi progression system. For 5.5e I'd like to see multiclassing get redone.