[Adventure] A Boy and His Dog (DM: stonegod; Judge: r1)

stonegod

Spawn of Khyber/LEB Judge
[sblock=Consensus]Seems to be a short rest, then back to the stone? I'll go that way on Monday if I don't hear differently.[/sblock]
 

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stonegod

Spawn of Khyber/LEB Judge
[sblock=OOC]Everyone please post post-rest stats.[/sblock]The boy away from immediate danger, the group reapproached the stone. The dog was whimpering some now, the stone flaring angrily. They'd need some luck and skill to deactivate it. Everyone felt the stone's ill power now.

Destroy It!

Primary Skills: Arcana, Dungeoneering, History, Athletics.
Secondary: Endurance (required by all within 10 squares every round), Perception, Thievery
 

Goldendice

First Post
Elkrysn stands just outside the artifact's influence, using his own arcane powers in an attempt to weaken the sphere's protective aura and give someone else a chance to blast it with their own magic.

Arcana Aid Another: (1d20+5=14)

[sblock=Elkrysn]Elkrysn - Male Drow Sorceror 1
Initiative: +4, Darkvision, Passive Perception: 9, Passive Insight: 9
AC: 14, Fort: 10, Reflex: 14, Will: 17 — Speed: 6; Chaos Burst
HP: 22/22, Bloodied: 11, Surge: 5, Surges left: 4/6, Resist 5 Thunder; Wild Soul;
Skills: Arcana +5, Bluff +12 (+14 to make disguises), Diplomacy +10, Intimidate +12, Stealth +11 (+12 to move silently)
Languages: Allarian, Drow (Elven)
Action Points: 1, Second Wind: Not Used
Powers -
Chaos Bolt
Burning Spray

Frostbind
Dazzling Ray
Cloud of Darkness or Darkfire
Assassin's Shroud x2

Full character sheet[/sblock]
 

Walking Dad

First Post
Vimak Stonecarver

Vimak tries the direct approach, crushing the stone with mighty swings...

[sblock=ooc]

I assume you meant something like this with your athletics skill suggestion.

---

Rune of Destruction
Allies gain a +1 bonus to attack rolls against enemies that are adjacent to you or to any other runepriests who are in this rune state.

Rune of Protection
While adjacent to you, allies gain resist 2 to all damage.

[sblock=Mini stat block]
Vimak Stonecarver
Perception: 15 Insight: 19 Normal Vision
AC 21 Fortitude 17 Reflex 16 Will 18
Initiative: +4
Hit Points: 44 / 44 Bloodied: 22
Temporary Hit Points: 0
Resist: -
Saving Throw:
Action Points: 2 Second Wind: 1
Healing Surge:11 Surges per day: 5 / 10
At-Will Powers: Word of Diminishment, Word of Binding, Lightning Damage
Encounter Powers: Rune of Mending 2/2, Stone’s Endurance, Flames of Purity, Symbol of Wrath Reversed
Daily Powers: Rune of Endless Fire, Shield of Sacrifice, Deny CA Bonus, Extra Lightning Damage.

Condition:

[/sblock][/sblock]
 

Goldhammer

First Post
With Elkrysn's help, Torqua summons the arcane energy needed to shatter the stone, hoping to rid the world of it's evil, once and for all.

Arcane Roll: 1d20+8=22

[sblock=Torqua]Torqua- Female Human Sorceror 2
Initiative: +0, Passive Perception: 16, Passive Insight: 16
AC: 16, Fort: 16, Reflex: 12, Will: 17 — Speed: 6;
HP: 37/37, Bloodied: 18, Surge: 8, Surges left: 5/8, Resist 5 Fire; Dragon Soul;
Languages: Common, (Elven)
Action Points: 2, Second Wind: Not Used
Powers -
Acid Orb
Burning Spray
Storm Walk
Thunder Slam
Lighting Breath
Majestic Word
Sorceress Sirocco

Character Sheet[/sblock]
 

Voda Vosa

First Post
Sapo tries to help Vimak in his attempts to brake the stone. She takes a huge jump from his position and lands with a flying kick over the foul rock.

Athletic: 19
Endurance: 9 ouch
 

EvolutionKB

First Post
Lhavarr keeps his distance from the stone, knowing he was already partially under it's influence. The half-elf pays attention to the dog, hopefully seeing something to help them finish this.

[sblock=Perception]perception (1d20+3=7)[/sblock]

[sblock=Stats; Afflicted]
Lhavarr—Male Half-elf Ardent|Bard 1
Initiative: +0, Low-Light, Passive Perception: 12, Passive Insight: 19
Bluff +9; Diplomacy +13; Intimidate +13; Insight +9
AC: 16, Fort: 14, Reflex: 10, Will: 16 — Speed: 5
HP: 30/30, Bloodied: 15, Surge: 7, Surges left: 5/11;
Action Points: 1, Second Wind: Not Used, PP: 2/2
Focusing Strike
Guiding Strike
Virtuous Strike
Majestic Word
Ardent Surge
Implanted Suggestion

First ally in a round to bloody a creature or reduce it to 0 hp gains 5 temp hp.

Aura 5: Allies gain +4 on damage for OA and +3 to diplomacy and +2 to intimidate checks.


Afflicted: -1 to attacks; -2 to saves against charm/psychic effects.[/sblock]
 


Goldendice

First Post
OOC: Don't forget I need Endurance checks from everyone.

OOC: Does that mean that an arcana aid another cannot be made from outside the crystal's range? If so, Elkrysn's just going to stand out of range and watch given that, even at a mere DC 10, he has a 45% chance of failing each round.
 

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