His legs betraying him, Fissure takes a centering breath to regain his strength. The goliath takes a defensive posture while his limbs unfreeze.
Nejs moves to help his new allies. New aura and confidence blooms in Morko.
This is the first time Calisto was in a fight. She never fought before, she never really had real good training either, so with the sudden appearance and confusion in front of her, she froze in place. But she also felt her defense lowering down, leaving a bit more freedom to the Oni that was inahbiting within her.
Let me handle that, little girl. she heard in her mind. Suddenly, her eyes become burning red as the Oni start to posses her. Calisto walks toward the stairs and spot the Chillborn zombie Moroko. She sends a psychic blast of despair against the zombie.
-'AHA! Is how they make a cold one. They be using evil zombie. Of course!''
Ghorgor is so enthused by his deduction that his concentration on combat wavers and his first attack is a little clumsy.
Marko, spirits lifted by Nejis, still grimaces as the cold bites him. With a loud yell, he cuts wildly with his axe. It digs into dead skin, weakening the blow, but half-orc sounds reinvigorated by the frozen gore, some of it even insulating the big man.
The skeletal archers continue to try and pepper Ghorgor, but the warriors tough skin blocks the only arrow that penetrates his armor.
The zombie tries to slam Ghorgor, but he slips on some ice that has accumulated under his feet and nearly falls.
The other enemy moves around the vat and moves quickly towards Fissure, but the goliath just parries the blow with his tree.
The small dragons continue their assault on Calisto, however both are thrown off by her new appearance and their bites miss.
The wand man takes to the sky, hovering above the vat as he blasts Ghorgor, but the goliath is stronger, however Morko is not and the half-orc is nearly felled by a black ray of necrotic energy.
[sblock=Enemies Unlocked Info]
If you start within 2 of the zombies you take 5 cold damage
Chillborn Zombies: Will is less than 17, AC is less than 23, but higher than 16
[/sblock]
[sblock=Actions]
archers continue to attack Ghorgor -
vs ac (1d20+6=19, 1d20+6=12, 1d20+6=11, 1d20+6=24) 1 more hit, but 0 damage (all resisted)
Chillborn 325 - attacks Ghorgor -
vs ac; cold (1d20+9=10, 1d6+4=7) forgot the -2 but it doesn't matter, crit fail
Chillborn 714 - moves and charges Fissure -
vs ac; cold (1d20+9=16, 1d6+4=5) miss due to Second Wind bonus.
Pseudo 44 - flyby attack on Callisto -
vs ac; dmg (1d20+8=10, 1d8+4=7) miss
Pseudo 410 - same attack -
vs ac; dmg (1d20+8=12, 1d8+4=7) uh.... you guys are certainly lucky this round.
Wand Man - minor to immobilize Fissure -
vs will (1d20+5=10) miss - takes to the sky, flying 15' up and above the vat - fires black beam at Ghorgor -
vs fort (1d20+10=14) miss and one at Morko -
vs fort (1d20+10=29) hits
necrotic (1d8+4=8) and weakened (save ends)
[/sblock]
[sblock=Status]
Ghorgor - 30/35 - Resist 5 to all damage
Callisto - 18/26 - ongoing 5 poison (save ends), Regen 2, +2 dam, Resist 10 fire and +2 att vs bloodied foes instead of +1
Morko - 7/29 - bloodied, weakened (save ends)
Fissure - 20/25 -
Chillborn 325 - 38/54 hp - -2 att UEoNT
Wand - 92/102 - hovering 15' up
[/sblock]
[sblock=ooc]
*Feel free to go bonkers with Morko, all his powers are unlocked. I think you'll need them. Also, when he's first bloodied he gains 5 thp so I added 5 hp back to his total in summary
*Note I screwed up the archers damage and it was only 6 to Ghorgor last turn - I've added the 2hp into the status block.
The platform is 20' up, the stairs are Difficult terrain.
Initiative:
Bad Guy
Everyone else - feel free to post in any order, we'll adjudicate as posted. (Mal's rules).
[/sblock]