Adventure: A Tale of Two Domains (DM:Luinnar, Judge:renau1g)


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Iron Sky

Procedurally Generated
*whirrrr*

OOC: Summary:
♦Sir Exsixten is in S33, at 71/88hp. He has +2 speed and ignores difficult terrain, +1 defenses until the of the encounter, enemies starting their turns adjacent take 1d12+3(+2 THP, +2 bloodied) damage if he can me OAs. He has Combat Challenge and Guardian's Charge readied. He is stunned.


[sblock=Actions]Stunned.

Immediate Actions
:
Combat Challenge: If marked target shifts or makes attack that doesn't include Sir Exsixten, MBA.
Guardian's Charge: If an enemy targets an ally within 2, Sir Exixten and the ally shift to each other's squares, Sir Exsixten takes the attack, then makes an MBA against the enemy.

[sblock=Sir Exsixten's Statblock]Sir Exsixten, Male Warforged Fighter 9
Passive Perception: 18, Passive Insight: 18
AC: 27(28), Fort: 25(26), Reflex: 20(21), Will: 20(21) -- Speed: 5(7)
HP: 0+71/88, Bloodied: 44, Surge Value: 22, Surges left: 11/14
Initiative +5, Action Points: 0
Powers: Crushing Surge, Brash Strike, Combat Challenge, Hack and Hew, Sweeping Blow, Come and Get It, Guardian's Charge, Daring Shout, Warforged Resolve, Second Wind, Comeback Strike, Victorious Surge, Rain of Steel, Boundless Endurance
Items: Potion of Healing x3, Potion of Resistance x1, Amulet of Life, Dwarven Thrower, Dwarven Armor, Diamond Cincture
MBA/RBA: +15(+17 OA) vs. AC, 1d12+10 damage and enemy movement is stopped and Sir Exsixten gains 5 temporary hitpoints.
Notes: *Enemies hit by take cumulative -1 to AC(save ends) *Gain 5 THP on healing surge. *Reroll the first 1 on damage rolls. *+2 damage with THP. *+2 damage vs bloodied enemies.[/sblock][/sblock]
 

Luinnar

First Post
GM: @pathfinderq1 actually you hit since Dorn gave you+3 to hit EONT :)

Dorn had THP so is HP is correct.

Please see Dracolich sblocks.

Crack!
As Radaga's body falls to the floor, an evil smelling black vapor begins to boil forth from the crown in Jax's bag. It sweeps across the ground and enters the body of the slain priestess. Gradually the flesh begins to run like water and shift like clay in the hands of a sculptor. You try to move, but some evil force seems to be holding you in place.

Jax opens his bag and takes out the crown. He sees that it is now radiating a pure white glow. The gemstones set into it have changed color and are now a deep azure blue. In its presence party no longer feels the oppressive evil of the crown clawing at their souls.

Slowly, Radaga's body begins to rise. It has now taken the form of a man, but it is clearly undead. There is a cold red light burning in each eye and a feeling of absolute evil pours forth from her to fill the chamber. Even the radiance of the crown is smothered by this tide of darkness

The cruel mouth of the man cracks open and it begins to speak. The voice that issues forth is a cold and evil hiss. Thank you for slaying my granddaughter of many generations. With her death, I have become powerful enough to escape that accursed prison of a crown and return to the land of the living.

Behold! Daglan, Warlock of Death stands before you! Suddenly he flies away from the party and lands near the altar. He weaves his hands in the air and a dark shadow of arcane energy appears, hovering over Jax. With a muttered incantation there is a blast of evil energy centered where he once stood. Jax and Sir ExSixTen resist his power but Andras is affected. Its dark tendrils grasp at his legs, binding him in place. Next he fire two eldrich bolts, one at Jax and one at Sir ExSixTen. Jax deftly leaps aside, but the Warforged is not so lucky.

Seeing an opening the Dracolich bites down upon Sir ExSixTen with its massive jaws and the skeletons continue their attack, the one near Dorn managing to slice into him with his blade.

[sblock=actions]
Skeletons: Rolls
2:Fire bow at Quagmire, 19 vs AC miss

4:Move Y22 Charge Dorn 35 vs AC hits for 11

Dracolich:
Standard: bite vs Sir ExSixTen 29 vs AC hit for 18 necrotic damage.

Daglan:
Free:Stand

Move: Shift 1 square SE

Move:Fly to N30, he is insubstantial (half damage) during this move and anyone who hits with OA takes 10 necrotic damage.

Minor:Ironfell Curse vs Jax

AP Standard:Bands of Telos burst 1 R34
rolls
Sir ExSixTen: 21 vs Fort miss
Jax: 21 vs Fort, miss
Andras:25 vs Fort hit for 25 necrotic damage, restrained (save ends).


[/sblock]
[sblock=Combatants]
Daglan:
HP 400/400 Bloodied 200
AC 27; Fortitude 27; Reflex 26; Will 29
Immune disease, fear, poison;
Resist 10 necrotic; Vulnerability radiant 10

Dracolich:
HP 173/330; Bloodied 165 marked slowed EONT, falls prone after his first move, marked
AC 31; Fortitude 32; Reflex 28; Will 28
Immune disease, fear, poison;
Resist 10 necrotic; Vulnerability radiant 10
Saving Throws +2

[sblock=When bloodied]
Bloodied Breath:
Close blast 5; +17 vs. Reflex
Hit: 3d8 + 5 necrotic damage, 10 ongoing necrotic damage (save ends)

Will hit as much of the party as possible (even if it hits allies).

attack rolls
does 18 necrotic damage
[/sblock]

[sblock=When hit by a melee attack]
M Crazed Lashing • At-Will
Attack (Immediate Reaction):
Reach 2 (targets the triggering enemy); +19 vs. AC
Hit:
2d4 + 6 damage, and the target is pushed 1 square.
[/sblock]

Skeleton:
HP 1; a missed attack never damages a minion
AC 27; Fortitude 26; Reflex 25; Will 25
Immune disease, poison

Jax:57/79 +2 power bonus to speed and ignore difficult terrain, +1 power bonus to defenses for the rest of the encounter, Ironfell Cursed

Dorn:71/83 +2 power bonus to speed and ignore difficult terrain, Dorn's square and all adjacent are heavily obscured (penalty to hit on melee/ranged attacks -2 if adjacent, -5 if not adjacent, +1 power bonus to defenses for the rest of the encounter

Brenn:53/65 +2 power bonus to speed and ignore difficult terrain, +1 power bonus to defenses for the rest of the encounter

Sir ExSixTen:61/88 +2 power bonus to speed and ignore difficult, as long as Sir Exsixten can make OAs, enemies starting their turn adjacent take, 1d12+3 damage(+2 extra if has THP, +2 extra if target bloodied), +1 power bonus to defenses for the rest of the encounter,

Andras:36/66+2 power bonus to speed and ignore difficult terrain, +1 power bonus to defenses for the rest of the encounter, restrained (save ends)

Quagmire:53/71 +2 power bonus to speed and ignore difficult terrain, +1 power bonus to defenses for the rest of the encounter[/sblock]

[sblock=Terrain]
Furniture is difficult terrain.
[/sblock]
 

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Last edited:

pathfinderq1

First Post
"How many of these guys do we have to kill?," Brenn muttered as he drew another arrow. He fired at the dracolich, trying to keep it distracted. His first arrow slammed into the wall, but his second shot hit the dracolich right between the eyes...


[sblock= OOC]
>Standard: Disruptive shot (2 of 3) at dracolich, 1d20+16 vs. AC= 20 (miss); rolls Roll Lookup

>Free (since I didn't need it last round); Elven accuracy reroll at dracolich, 1d20+16 vs. AC= 32 (hit for 20 force, and dracolich is dazed, save ends- so if that 'when bloodied' is an Immediate Reaction it can't use it); rolls Roll Lookup

[/sblock]
 

Luinnar

First Post
GM: I somehow forgot about Sir ExSixTen's movement stopping OA. Since nobody took a OA yet, I retconed my post a bit so Daglan would not draw OA (and keep things more simple if Sir. ExSixTen hit). I added in a shift and took out the double Eldrich blast. :)
 

Dekana

Explorer
Jax peers up at the dark shadow hovering overhead and doesn't like what he sees. He speaks the command word to activate his fey armor and disappears in a puff of mist. Unseen, he shoots back to the warlock, "Great, good for you! Why are you attacking us then?"

A few moments later, the dracolich roars as an invisible dagger strikes it from behind.

[sblock=Jax actions / stats]Standard: Use Feytouched armor to turn invisible TENT Jax.

Move: Walk to P31.

Minor: Low Slash vs Dracolich hits Reflex 35 for 49 cold damage, it has vulnerability 5 cold TENT Jax, and is slowed TENT Jax. (1d20+19+3=35;1d4+17+2+2=25;3d8+4=24)


PC:Jax (Dekana) - L4W Wiki- Male Kobold, 11 Rogue / Daggermaster
Passive Perception: 22, Passive Insight: 21
AC:26, Fort:21, Reflex:26, Will:18, Resist 5 cold, 5 necrotic, Speed:6, 7 while not bloodied
HP:57/79, Bloodied:39, Surge Value:19, Surges left:7/9
Initiative +13
Action Points: 0 (encounter)

Conditions
+2 speed, ignores difficult terrain TEOE
+1 defenses TEOE (not included above)
Invisible TENT
Ironfell cursed (?)

Powers
MBA: +18 vs AC, 1d4+12; or with CA, +21 vs AC, 1d4+14 + 3d8+4 (1/turn)
RBA: +19 vs AC, 1d4+11; or with CA, +22 vs AC, 1d4+13 + 3d8+4 (1/turn)
Frost Dagger, Piercing Strike, Riposte Strike, Shifty
Combat Tumbleset, Critical Opportunity, Feytouched, Imperiling Strike, Low Slash, Perfect Feint, Running Slash, Second Wind, Sly Lunge, Sneak in the Attack
Bloodbath, Frost Dagger, Knockout, Press the Advantage, Raven Cloak

Combat notes: +2 damage with CA; +2 damage with cold; 18-20 crit range, on crit, make MBA with offhand (+16 vs AC, 1d4+10)
[/sblock]
 
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TwoHeadsBarking

First Post
OOC: [MENTION=60965]Iron Sky[/MENTION], how would you like me to use Reorient the Axis to let Exsixten shift 5 into a place where I could then use Warlord's Recovery to let you re-use Come and Get It to snag both the dracolich and Daglan?
 

nerdytenor

First Post
The shadowy half-orc continues to ignore the skeletons (Shift another square SE, sustain shroud). He barely knows what to make of the newcomer on the battlefield, but he manages to maintain his focus on the dracolich. Must take this beast down, he thinks.

He conjures a ball of purest acid and with a flick of his wrist sends it flying at the dracolich. While the display is impressive, Dorn's aim is less so - the ball misses its mark, splattering harmlessly into the floor (Acid Orb misses)

[sblock=Dorn Stat Block]

Immediate Reactions:
If hit for 20+ damage OR hit when bloodied, use Narrow Escape to take 1/2 damage and teleport away

Current Effects:
Deep Shroud (sustain minor)
resist 10 thunder, ignore 10 thunder resistance
+2 power bonus to speed, ignore difficult terrain till end of encounter

Passive Perception 14, Passive Insight 14
AC 25, Fort 21, Reflex 21, Will 24 (base defenses)
HP 71/83 Bloodied 41 Surge Value 20, Surges 7/7
Speed 7, Initiative +13
Action Points: 0

Notes
Daily Wild Soul: thunder
Dorn uses the first d20 attack without mods for his Wild Magic boon
Dorn scores a crit on 19 or 20

Encounter Resources
USED Demon-Soul Bolts
USED Bedeviling Burst
USED Ice Dragon's Teeth
USED Spark Form
USED Furious Assault
Variable Resistance
Narrow Escape
Half-Orc Resilience
Second Wind
USED Use Action Point

Daily Resources
USED Chromatic Orb
Moon and the Stars
Winds of Change
USED Deep Shroud
USED Chaotic Defense
Gambit Armor Power
Luckblade Dagger
Diamond Cincture

2x potion of healing
[/sblock]
 

TwoHeadsBarking

First Post
Andras calls out for Jax to strike again, but the genasi's timing is off, and the attack goes wide. Fortunately, the dark energy binding Andras to the spot quickly dissipates.

[sblock=Actions]Standard: Direct the Strike, letting Jax make a MBA against the dracolich. Misses with a 27 vs AC. Bummer.

Save vs Restrained: 16.[/sblock]

[sblock=Andras's mini-stats]Andras genasi Warlord 9
Initiative: +13 | Passive perception: 19 | Passive Insight: 14
AC: 25 | For: 23 | Ref: 20 | Will: 17
HP: 36/66 | Bloodied: 33 | Surge value: 16 | Surges: 9/9
Resist: 5 Fire
Speed: 6 | Languages: Allarian, Primordial
AP: 0 | Second Wind: not used
Melee Basic Attack: +14 vs AC, 1d10+7 damage
Ranged Basic Attack: +15 vs AC, 1d10+10 damage
Powers: Paint the Bulls-Eye, Direct the Strike
Insightful Warning, Staggering Shot, On My Mark, Takedown Strike
Relentless Wounding, Create Opportunity
Firedeath, Inspiring Word (1/2), Shake It Off, Reorient the Axis
Rebounding Longbow, Boots of the Fencing Master, Feytouched Armor, Boar Tusk Helm

Skirmishing Presence:
When an ally who can see Andras spends an Action Point to make an attack, that ally can shift five squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.

Conditions:
+2 power bonus to speed
ignore difficult terrain

[/sblock]
 

Iron Sky

Procedurally Generated
EXCELLENT, MORE ZOMBIES TO KILL - THIS ONE EVEN FLIES AND IS A WARLOCK. SIR EXSIXTEN ONCE ASSAULTED THE SADDEST TOWER OF THE PUNIEST WARLOCK YOU'VE EVER HEARD OF AND HAS HAD A DISAPPOINTMENT LOG OF IT IN ACTIVE MEMORY SINCE. PERHAPS THIS WILL FINALLY OVERWRITE IT!

He seems to have completely forgotten the giant rotting skeletal dragon that just bit him as he charges off after Daglan.

OOC: Not sure when the Stun ended? End of Sir Exsixten's turn? When Radaga died? Other? I'm assuming he wasn't stunned when the enemy went, if I was wrong, ignore the Rain of Steel damage.

@TwoHeadsBarking , that would have been awesome. Unfortunately, I've had no internet at home for the last week and when I finally got it yesterday, windows crashed so this is the first time to log onto ENWorld in almost a week. I'm currently re-installing Windows on my laptop and typing this on a borrowed laptop...

Summary:
♦Dracolich takes 12 damage and is marked.
♦Daglan takes 50 damage, is marked, and has -1 to AC(save ends).
♦Sir Exsixten is in O31, at 5+61/88hp. He has +2 speed and ignores difficult terrain, +1 defenses until the of the encounter, enemies starting their turns adjacent take 1d12+3(+2 THP, +2 bloodied) damage if he can make OAs. He has Combat Challenge and Guardian's Charge readied.


[sblock=Actions]Start of Dracolich's Turn: Rain of Steel: 1d12+3+2(bloodied)=12 damage to Dracolich.
Start of Daglan's Turn: Rain of Steel: 1d12+3=12 damage to Daglan.

Minor
: Daring Shout: Dracolich is marked TenT and Sir Exsixten gains 5 THP.
Move: -
Standard: Charge to O31 (no OA from Dracolich since it's dazed): MBA: 1d20+15+1(charge): CRIT vs Daglan, for 3d6+24=30 damage, reroll first 1=30 damage, marked, and -1 to AC(save ends).

Start of Daglan's next Turn
: Rain of Steel: 1d12+3+2(THP)=8 damage.

Immediate Actions
:
Combat Challenge: If marked target shifts or makes attack that doesn't include Sir Exsixten, MBA.
Guardian's Charge: If an enemy targets an ally within 2, Sir Exsixten and the ally shift to each other's squares, Sir Exsixten takes the attack, then makes an MBA against the enemy.

[sblock=Sir Exsixten's Statblock]Sir Exsixten, Male Warforged Fighter 9
Passive Perception: 18, Passive Insight: 18
AC: 27(28), Fort: 25(26), Reflex: 20(21), Will: 20(21) -- Speed: 5(7)
HP: 5+61/88, Bloodied: 44, Surge Value: 22, Surges left: 11/14
Initiative +5, Action Points: 0
Powers: Crushing Surge, Brash Strike, Combat Challenge, Hack and Hew, Sweeping Blow, Come and Get It, Guardian's Charge, Daring Shout, Warforged Resolve, Second Wind, Comeback Strike, Victorious Surge, Rain of Steel, Boundless Endurance
Items: Potion of Healing x3, Potion of Resistance x1, Amulet of Life, Dwarven Thrower, Dwarven Armor, Diamond Cincture
MBA/RBA: +15(+17 OA) vs. AC, 1d12+10 damage and enemy movement is stopped and Sir Exsixten gains 5 temporary hitpoints.
Notes: *Enemies hit by take cumulative -1 to AC(save ends) *Gain 5 THP on healing surge. *Reroll the first 1 on damage rolls. *+2 damage with THP. *+2 damage vs bloodied enemies.[/sblock][/sblock]
 

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