[Adventure] Artemis' Pact

Neil1889

First Post
Lilli reaches out with her mind to Karma, "I could move to the left hand of the top of the stairs, perhaps?"

Lilli herself scoots over to the bottom of the staircase and takes a deep breath.

[sblock=actions]Minor Action: Perception to look for foes: Roll Lookup Total: 5. Is blinder than the bats in the bat cave.

Free action: Speak to Karma using her mind!

Move action: Move to G13.

Standard action: Second Wind - back to 21 hit points and down to 2 surges.
.

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Last edited:

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JoeNotCharles

First Post
The net caster's eyes bug out as it appears at the foot of the cliff. Startled, it loses its footing on the rubble and falls, gashing its head open. It squeals a warning to its hidden companions and cowers as Artemis steps forward and bashes its head in with his rod.

[sblock=Actions]
The net caster takes 20 damage, is teleported to I15, and dies.

It didn't get to use its immediate reaction after Artemis' attack after all. :-(

Lilli and Gil should take their turns again, since it was already dead before they attacked it.
[/sblock]

[sblock=Unlocked Stats]
Farmer Bob: AC 1719, Fort 1315, Reflex 1113, Will 1113
Tommyknocker: AC ??, Fort 12, Reflex ??, Will 13
Tommyknocker Darter: AC ??, Fort 12, Reflex ??, Will 13
Tommyknocker Net Caster: AC 15, Fort 12, Reflex ??, Will 13
[/sblock]

[sblock=Status]
Artemis: 25/29 hp, 4/7 surges
Lilli: 16/22 hp, 3/7 surges
Gil: 17/26 hp, 1/7 surges
Shale: 31/33 hp, 3/7 surges
Karma: 24/30 hp, 1/5 surges
Farmer Bob: 2/2 hp, 0/1 surges

Tommyknocker 1: 28 damage taken, dead
Tommyknocker 2: 17 damage taken, bloodied
Tommyknocker 3: 0 damage taken
Tommyknocker Darter 1: 29 damage taken, dead, used Dream Venom Dart, 2 regular darts
Tommyknocker Darter 2: 31 damage taken, dead, used Dream Venom Dart, 2 regular darts
Tommyknocker Darter 3: 0 damage taken, used 2 darts
Tommyknocker Net Caster: 29 damage taken, dead.
[/sblock]

External Map Link
[sblock=Map]
The black slime is difficult terrain, and anyone moving through it must make a DC 12 Athletics check or end their movement immediately.

The green circles are clouds of spores which provide concealment.

211331k.png

[/sblock]
 


JoeNotCharles

First Post
[sblock=Gil]
TK2 isn't in the spore cloud - it retreated around the corner, to the area that's still under Fog of War. That in the spore cloud is Tommyknocker Darter 2, which is dead.
[/sblock]
 



CaBaNa

First Post
OOC: If there is a living enemy, Gil will target with same attack. If no living enemy in range, total defense this turn.
 

JoeNotCharles

First Post
As Lilli moves towards the stairs, the sound of rushing water gets louder, and she catches a glimpse of a dark, fast-rushing river crossing the back of the cavern. There is still no sign of the remaining tommyknockers.

[sblock=Actions]
Lilli moves to G13 and Gil uses full defense. Technically the river should still be invisible since there's a stairs up and a stairs down between Lilli and it, and she's not very tall, but I was sick of having so much black on the map.

Farmer Bob uses full defense too.

The remaining tommyknockers ready actions.
[/sblock]

[sblock=Unlocked Stats]
Farmer Bob: AC 1719, Fort 1315, Reflex 1113, Will 1113
Tommyknocker: AC ??, Fort 12, Reflex ??, Will 13
Tommyknocker Darter: AC ??, Fort 12, Reflex ??, Will 13
Tommyknocker Net Caster: AC 15, Fort 12, Reflex ??, Will 13
[/sblock]

[sblock=Status]
Artemis: 25/29 hp, 4/7 surges
Lilli: 21/22 hp, 2/7 surges
Gil: 17/26 hp, 1/7 surges, +2 to all defenses until beginning of next turn
Shale: 31/33 hp, 3/7 surges
Karma: 24/30 hp, 1/5 surges
Farmer Bob: 2/2 hp, 0/1 surges

Tommyknocker 1: 28 damage taken, dead
Tommyknocker 2: 17 damage taken, bloodied
Tommyknocker 3: 0 damage taken
Tommyknocker Darter 1: 29 damage taken, dead, used Dream Venom Dart, 2 regular darts
Tommyknocker Darter 2: 31 damage taken, dead, used Dream Venom Dart, 2 regular darts
Tommyknocker Darter 3: 0 damage taken, used 2 darts
Tommyknocker Net Caster: 29 damage taken, dead.
[/sblock]

External Map Link
[sblock=Map]
The black slime is difficult terrain, and anyone moving through it must make a DC 12 Athletics check or end their movement immediately.

The green circles are clouds of spores which provide concealment.

28k7fur.png

[/sblock]
 

FourMonos

First Post
Artemis gives a wave forward sign, raises his shield for protection and moves to the stairs.

[sblock=actions]
Standard: Total Defense
Movement: Move to E-10.
[/sblock]

[sblock=Artemis stats]Atremis Harks- Male Human Hybrid: Warlord/Warlock 2
Status: none
Darkspiral Aura: 2
Initiative: +1, Passive perception: 10, Passive Insight: 10
Defenses: AC: 19 17, For: 19 17, Ref: 20 18, Will: 19 17
HP: 25/29, Bloodied: 14, Surge value: 7, Surges/day: 4/7 Speed: 6 squares
Languages: Common, Primordial
AP: 2, Second Wind: unused

Powers:
Eldritch Strike, Spiteful Glamor, Furious Smash, Darkspiral Aura
Battlefront Shift, Hammer and Anvil, Inspiring Word, Aid the Injured
Lead by Example[/sblock]

[sblock=darkspiral aura] Attackers take 2d6 damage. If >10 damage, the attack is weakened and aura charge drops to 1. [/sblock]
 

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