TwoHeadsBarking
First Post
Andras reaches into his quiver and pulls out another arrow, this one with a long ribbon of red cloth tied around the shaft. He takes careful aim and sends it into the ghoul attacking Jax. While the arrow doesn't so much harm, the bright ribbon marks her as a target. Andras then steps farther into the room and shouts out to Jax, "Don't worry, little one. We won't let them add you to the menu."
[sblock=Actions]Standard: Paint the Bulls-Eye vs Teresa. Hits AC 25 (yay!) for 2 damage (boo). Until the start of my next turn, allies have a +4 bonus to damage rolls against her.
Move: Move to R4.
Minor: Inspiring Word Jax, who can spend a surge and heal surge + 2 hp.
Luinnar, sorry if I wasn't clear, but the target of Staggering Shot falls prone after their first move. So the ghoul could move forward, then fall prone.
Oh, if our melee folk ever want me to launch them with Race the Arrow, just let me know.[/sblock]
[sblock=Andras's mini-stats]Andras genasi Warlord 4
Initiative: +3 | Passive perception: 17 | Passive Insight: 12
AC: 20 | For: 19 | Ref: 17 | Will: 15
HP: 41/41 | Bloodied: 20 | Surge value: 10 | Surges: 9/9
Resist: 5 Fire, 5 Necrotic, 5 Poison
Speed: 6 | Languages: Allarian, Primordial
AP: 1 | Second Wind: not used
Melee Basic Attack: +9 vs AC, 1d8+4 damage
Ranged Basic Attack: +9 vs AC, 1d10+5 damage
Powers: Paint the Bulls-Eye, Risky Shot
Race the Arrow,Staggering Shot
Relentless Wounding
Firedeath, Inspiring Word (1/2), Shake It Off
Rebounding Longbow, Deathcut Armor, Acrobat Boots
Skirmishing Presence:
When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.
Conditions:[/sblock]
[sblock=Actions]Standard: Paint the Bulls-Eye vs Teresa. Hits AC 25 (yay!) for 2 damage (boo). Until the start of my next turn, allies have a +4 bonus to damage rolls against her.
Move: Move to R4.
Minor: Inspiring Word Jax, who can spend a surge and heal surge + 2 hp.
Luinnar, sorry if I wasn't clear, but the target of Staggering Shot falls prone after their first move. So the ghoul could move forward, then fall prone.
Oh, if our melee folk ever want me to launch them with Race the Arrow, just let me know.[/sblock]
[sblock=Andras's mini-stats]Andras genasi Warlord 4
Initiative: +3 | Passive perception: 17 | Passive Insight: 12
AC: 20 | For: 19 | Ref: 17 | Will: 15
HP: 41/41 | Bloodied: 20 | Surge value: 10 | Surges: 9/9
Resist: 5 Fire, 5 Necrotic, 5 Poison
Speed: 6 | Languages: Allarian, Primordial
AP: 1 | Second Wind: not used
Melee Basic Attack: +9 vs AC, 1d8+4 damage
Ranged Basic Attack: +9 vs AC, 1d10+5 damage
Powers: Paint the Bulls-Eye, Risky Shot
Race the Arrow,
Relentless Wounding
Firedeath, Inspiring Word (1/2), Shake It Off
Rebounding Longbow, Deathcut Armor, Acrobat Boots
Skirmishing Presence:
When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.
Conditions:[/sblock]