PCs:
1 Hilkalas, Kalashtar Wizard|Warlord 4 ([Mention=10]Voda_Vosa[/Mention])
2 Jayce Male Human Sentinel Marshal Fighter (Slayer) 4 ([Mention=11]FourMonos[/Mention])
3 Jiska Female Human Adventurer Battlemind 4 ([Mention=12]SuperZero[/Mention])
4 Rava, Female Deva Templar Pacifist Cleric 4 ([Mention=13]CrimsonFlameWielder[/Mention])
5 Sirrah Male Deathless (Revenant) Elf Hordelands Nomad Berserker 4 ([Mention=14]Son of Meepo[/Mention])
6 Tana Female Gnome Adventurer Swordmage 5 ([Mention=15]drothgery[/Mention])
Major Quests: Escort Jasper to his sister's house.
Minor Quests: None.
XP Awarded: 0 XP
Treasure Awarded: None
Date Started: Mar 11, 2013
Judge: TBD
[sblock=Expectations and Rules Recap]
I don't have many rules of play. My main ones are to try to post at least once every day (with the possible exception for some people of weekends and holidays) and have fun. Let me know via PM if you have any issues with either of these (i.e. cannot post, or something is bothering you about the game). At a very minimum, please try to post by every second or third day to keep the adventure moving.
I prefer conversations to be in character and not out of character. Please discuss in combat tactics in character (or ahead of time in character). If you want someone to flank for you, tell him to do so, or set up a code word to do so. I realize that people can PM each other to discuss tactics out of character, but I prefer that we don't do that.
Please pick a unique color "This is conversation" for your PC's talking and normal white for non-conversation descriptions. If you can, make the conversation color a brighter color.
Please write down the consequences of your actions as well. For example, if an attack which hits also gives a bonus to defense for another PC, please write that down within the Action sblock. I'd also like a stat block in sblock format as well so that we can more easily keep track of what resources have been used.
The only special combat rule that I use is that if a PC is stunned or knocked unconscious, that PC's turn goes first in the initiative order and s/he loses the turn.
That's basically it.
KD
[/sblock]
A man in his fifties walks into the tavern. He has thin graying hair and worn clothing. "Err, I'm looking for some bodyguards and I was told that this was the place to find them." he says nervously, as if he is not accustomed to addressing larger groups of people.
1 Hilkalas, Kalashtar Wizard|Warlord 4 ([Mention=10]Voda_Vosa[/Mention])
2 Jayce Male Human Sentinel Marshal Fighter (Slayer) 4 ([Mention=11]FourMonos[/Mention])
3 Jiska Female Human Adventurer Battlemind 4 ([Mention=12]SuperZero[/Mention])
4 Rava, Female Deva Templar Pacifist Cleric 4 ([Mention=13]CrimsonFlameWielder[/Mention])
5 Sirrah Male Deathless (Revenant) Elf Hordelands Nomad Berserker 4 ([Mention=14]Son of Meepo[/Mention])
6 Tana Female Gnome Adventurer Swordmage 5 ([Mention=15]drothgery[/Mention])
Major Quests: Escort Jasper to his sister's house.
Minor Quests: None.
XP Awarded: 0 XP
Treasure Awarded: None
Date Started: Mar 11, 2013
Judge: TBD
[sblock=Expectations and Rules Recap]
I don't have many rules of play. My main ones are to try to post at least once every day (with the possible exception for some people of weekends and holidays) and have fun. Let me know via PM if you have any issues with either of these (i.e. cannot post, or something is bothering you about the game). At a very minimum, please try to post by every second or third day to keep the adventure moving.
I prefer conversations to be in character and not out of character. Please discuss in combat tactics in character (or ahead of time in character). If you want someone to flank for you, tell him to do so, or set up a code word to do so. I realize that people can PM each other to discuss tactics out of character, but I prefer that we don't do that.
Please pick a unique color "This is conversation" for your PC's talking and normal white for non-conversation descriptions. If you can, make the conversation color a brighter color.
Please write down the consequences of your actions as well. For example, if an attack which hits also gives a bonus to defense for another PC, please write that down within the Action sblock. I'd also like a stat block in sblock format as well so that we can more easily keep track of what resources have been used.
The only special combat rule that I use is that if a PC is stunned or knocked unconscious, that PC's turn goes first in the initiative order and s/he loses the turn.
That's basically it.
KD
[/sblock]
A man in his fifties walks into the tavern. He has thin graying hair and worn clothing. "Err, I'm looking for some bodyguards and I was told that this was the place to find them." he says nervously, as if he is not accustomed to addressing larger groups of people.