[sblock=ooc]Ok, apparently I need a vacation or something because I didn't realize that the square Jynxx moved Az to is still in the mud anyway and I rolled ANOTHER 3. *sigh* Sorry for needless delay on my part. Now I understand why Mewness was waiting on me. Oops.[/sblock]
Seeing Papol mostly surrounded, and an opening for her, Azryah rushes back into the fray and slashes at the mud creature which had previously run from her. Pieces of it freeze up and break away as her greatsword slices through it.
[sblock=Mechanics]Athletics for entering mud:
1d20+7=10
Move: To K8
Standard: Bond of Retribution on Mud Lasher 1 -
1d20+5=15+4 = 19 or
1d20+9=15 vs. AC for
1d10+5=10 cold damage.
Effect: The first time an enemy other than the Mud Lasher 1 hits or misses me before the end of my next turn, the Mud Lasher 1takes 3 radiant damage.[/sblock]
[sblock=Azryah Mini-stats]
Azryah - Female Deva Avenger (Censure: Retribution) 2
Passive Perception: 20, Passive Insight: 15
AC:19, Fort:14, Ref:15, Will:16 -- Speed:6
HP:
30/34 (+5), Bloodied:17, Surge Value:8, Surges Left: 9/9
Action Points: 1, MI Daily Uses: 1, Milestones: 0
Powers:
Bond of Retribution, Radiant Vengeance, Frost Greatsword +1 Cold DMG On/Off
Oath of Enmity, Avenging Echo, Enduring Spirit, Memory of a Thousand Lifetimes, Channel Divinity: Abjure Undead, Channel Divinity: Divine Guidance, Second Wind
Argent Mantle, Frost Greatsword +1 DMG&Slow
Damage Resistence: 6 vs. Necrotic & Radiant
Special: +1 to all defenses vs. attacks by bloodied creatures
Censure of Retribution: When any enemy other than my Oath of Enmity target hits me, I gain a +3 bonus to damage rolls against my Oath of Enmity target until the end of my next turn. This bonus is cumulative.
Conditions: [/sblock]